Added FX Materials
* Added FX Shader Materials * Added Projector Actor
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doc/files/getmaterialconstantname.txt
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doc/files/getmaterialconstantname.txt
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#title GetMaterialConstantName$ [RCBasic Doc]
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#header Function GetMaterialConstantName$(material_type, index)
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Returns the name of a uniform for an FX material type
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NOTE: index should be a number between 0 and NumMaterialConstants
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#ref NumMaterialConstants
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