Added FX Materials
* Added FX Shader Materials * Added Projector Actor
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@@ -57,3 +57,7 @@ function getActorMaterialFlag( actor, material, flag)
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sub setActorMaterialType( actor, material_type)
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function getActorMaterialType( actor, material)
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function MaterialExists( material )
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Function NumMaterialConstants(material_type)
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Function GetMaterialConstantName$(material_type, index)
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Sub SetMaterialConstant(material, m_constant$, n1, n2, n3, n4)
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Sub GetMaterialConstant(material, m_constant$, ByRef n1, ByRef n2, ByRef n3, ByRef n4)
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