Add files via upload

This commit is contained in:
arc1tec4
2024-12-11 14:14:00 -07:00
committed by GitHub
parent 38021bf1fa
commit d7b1440917
20 changed files with 1087 additions and 4 deletions

View File

@@ -3,5 +3,41 @@
Sets the angle the sprite is rotated by
#code
isFullScreen = false
vSync = true
winWidth = 640
winHeight = 480
canViewPortX = 0
canViewPortY = 0
OpenWindow("SetSpriteRotation", winWidth, winHeight, isFullScreen, vSync)
sCanvas = OpenCanvasSpriteLayer(canViewPortX, canViewPortY, winWidth, winHeight)
Canvas(sCanvas)
DIM eye
DIM eyeW
DIM eyeH
DIM eyeAngle 'Variable to hold the sprites angle value
eye = LoadImage("theEye.png")
GetImageSize(eye, eyeW, eyeH)
eyeSprite = CreateSprite(eye, eyeW, eyeH)
SetSpritePosition(eyeSprite, 100, 100)
While Not Key(K_ESCAPE)
'ClearCanvas() For a sprite layer canvas, you don't need to call ClearCanvas. It's automatically called.
SetSpriteRotation(eyeSprite, eyeAngle)
eyeAngle = eyeAngle + 0.3
Update() 'Update automatically deals with drawing the sprites on the sprite canvas.
Wend
#/code
#image "images/theEye.png"
#ref GetSpriteRotation RotateSprite