Fixed Memory Leak in Collision Callback
This commit is contained in:
@@ -556,8 +556,8 @@ rc_getWorld2DAutoClearForces( )
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rc_castRay2D( CASTRAY2D_FROM_X, CASTRAY2D_FROM_Y, CASTRAY2D_TO_X, CASTRAY2D_TO_Y )
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rc_castRay2D_All( CASTRAY2D_ALL_FROM_X, CASTRAY2D_ALL_FROM_Y, CASTRAY2D_ALL_TO_X, CASTRAY2D_ALL_TO_Y )
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rc_getRayHit2D( GETRAYHIT2D_INDEX, &GETRAYHIT2D_SPR_ID, &GETRAYHIT2D_X, &GETRAYHIT2D_Y, &GETRAYHIT2D_NORMAL_X, &GETRAYHIT2D_NORMAL_Y )
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rc_setSpriteCollisionShape( SETSPRITECOLLISIONSHAPE_SPR_ID, SETSPRITECOLLISIONSHAPE_SHAPE )
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rc_getSpriteCollisionShape( GETSPRITECOLLISIONSHAPE_SPR_ID )
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rc_setSpriteCollisionShape( SETSPRITESHAPE_SPR_ID, SETSPRITESHAPE_SHAPE )
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rc_getSpriteCollisionShape( GETSPRITESHAPE_SPR_ID )
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rc_setSpriteRadius( SETSPRITERADIUS_SPR_ID, SETSPRITERADIUS_RADIUS )
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rc_getSpriteRadius( GETSPRITERADIUS_SPR_ID )
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rc_setSpriteBox( SETSPRITEBOX_SPR_ID, SETSPRITEBOX_W, SETSPRITEBOX_H )
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@@ -565,6 +565,8 @@ rc_getSpriteBoxSize( GETSPRITEBOXSIZE_SPR_ID, &GETSPRITEBOXSIZE_W, &GETSPRITEB
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rc_setSpriteChain( SETSPRITECHAIN_SPR_ID, &SETSPRITECHAIN_VX, &SETSPRITECHAIN_VY, SETSPRITECHAIN_V_COUNT, SETSPRITECHAIN_PREV_X, SETSPRITECHAIN_PREV_Y, SETSPRITECHAIN_NEXT_X, SETSPRITECHAIN_NEXT_Y )
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rc_setSpriteChainLoop( SETSPRITECHAINLOOP_SPR_ID, &SETSPRITECHAINLOOP_VX, &SETSPRITECHAINLOOP_VY, SETSPRITECHAINLOOP_V_COUNT )
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rc_setSpritePolygon( SETSPRITEPOLYGON_SPR_ID, &SETSPRITEPOLYGON_VX, &SETSPRITEPOLYGON_VY, SETSPRITEPOLYGON_V_COUNT )
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rc_setSpriteShapeOffset( SETSPRITESHAPEOFFSET_SPR_ID, SETSPRITESHAPEOFFSET_X, SETSPRITESHAPEOFFSET_Y )
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rc_getSpriteShapeOffset( GETSPRITESHAPEOFFSET_SPR_ID, &GETSPRITESHAPEOFFSET_X, &GETSPRITESHAPEOFFSET_Y )
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rc_createDistanceJoint( CREATEDISTANCEJOINT_SPRITEA, CREATEDISTANCEJOINT_SPRITEB, CREATEDISTANCEJOINT_AX, CREATEDISTANCEJOINT_AY, CREATEDISTANCEJOINT_BX, CREATEDISTANCEJOINT_BY, CREATEDISTANCEJOINT_COLLIDE_CONNECT )
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rc_createFrictionJoint( CREATEFRICTIONJOINT_SPRITEA, CREATEFRICTIONJOINT_SPRITEB, CREATEFRICTIONJOINT_X, CREATEFRICTIONJOINT_Y, CREATEFRICTIONJOINT_COLLIDE_CONNECT )
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rc_createGearJoint( CREATEGEARJOINT_JOINTA, CREATEGEARJOINT_JOINTB, CREATEGEARJOINT_G_RATIO, CREATEGEARJOINT_COLLIDE_CONNECT )
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@@ -650,6 +652,8 @@ rc_fillTile( FILLTILE_TILEMAP, FILLTILE_TILE, FILLTILE_X, FILLTILE_Y, FILLTI
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rc_drawTileMap( DRAWTILEMAP_TILEMAP, DRAWTILEMAP_X, DRAWTILEMAP_Y, DRAWTILEMAP_W, DRAWTILEMAP_H, DRAWTILEMAP_OFFSET_X, DRAWTILEMAP_OFFSET_Y )
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rc_deleteTileSet( DELETETILESET_TILESET )
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rc_deleteTileMap( DELETETILEMAP_TILEMAP )
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rc_tileSetExists( TILESETEXISTS_TILESET )
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rc_tileMapExists( TILEMAPEXISTS_TILEMAP )
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rc_loadMesh( LOADMESH_MESH_FILE$ )
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rc_deleteMesh( DELETEMESH_MESH )
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rc_createMesh( )
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@@ -710,8 +714,8 @@ rc_setActorMD2AnimationByName( SETACTORMD2ANIMATIONBYNAME_ACTOR, SETACTORMD2ANI
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rc_deleteActorAnimation( DELETEACTORANIMATION_ACTOR, DELETEACTORANIMATION_ANIMATION )
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rc_setGravity3D( SETGRAVITY3D_X, SETGRAVITY3D_Y, SETGRAVITY3D_Z )
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rc_getGravity3D( &GETGRAVITY3D_X, &GETGRAVITY3D_Y, &GETGRAVITY3D_Z )
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rc_setActorCollisionShape( SETACTORCOLLISIONSHAPE_ACTOR, SETACTORCOLLISIONSHAPE_SHAPE_TYPE, SETACTORCOLLISIONSHAPE_MASS )
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rc_getActorCollisionShape( GETACTORCOLLISIONSHAPE_ACTOR )
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rc_setActorCollisionShape( SETACTORSHAPE_ACTOR, SETACTORSHAPE_SHAPE_TYPE, SETACTORSHAPE_MASS )
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rc_getActorCollisionShape( GETACTORSHAPE_ACTOR )
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rc_setActorSolid( SETACTORSOLID_ACTOR, SETACTORSOLID_FLAG )
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rc_actorIsSolid( ACTORISSOLID_ACTOR )
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rc_getActorCollision( GETACTORCOLLISION_ACTOR1, GETACTORCOLLISION_ACTOR2 )
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@@ -1,7 +1,7 @@
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sub SetGravity3D(x, y, z)
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sub GetGravity3D(ByRef x, ByRef y, ByRef z)
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sub SetActorCollisionShape( actor, shape_type, mass)
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function GetActorCollisionShape(actor)
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sub SetActorShape( actor, shape_type, mass)
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function GetActorShape(actor)
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sub SetActorSolid(actor, flag)
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function ActorIsSolid(actor)
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function GetActorCollision(actor1, actor2)
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@@ -52,8 +52,8 @@ function GetWorld2DAutoClearForces()
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function CastRay2D( from_x, from_y, to_x, to_y )
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function CastRay2D_All( from_x, from_y, to_x, to_y )
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sub GetRayHit2D( index, ByRef spr_id, ByRef x, ByRef y, ByRef normal_x, ByRef normal_y )
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Sub SetSpriteCollisionShape(spr_id, shape)
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Function GetSpriteCollisionShape(spr_id)
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Sub SetSpriteShape(spr_id, shape)
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Function GetSpriteShape(spr_id)
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Sub SetSpriteRadius(spr_id, radius)
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Function GetSpriteRadius(spr_id)
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Sub SetSpriteBox(spr_id, w, h)
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@@ -61,3 +61,5 @@ Sub GetSpriteBoxSize(spr_id, ByRef w, ByRef h)
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Sub SetSpriteChain(spr_id, ByRef vx, ByRef vy, v_count, prev_x, prev_y, next_x, next_y)
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Sub SetSpriteChainLoop(spr_id, ByRef vx, ByRef vy, v_count)
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Sub SetSpritePolygon(spr_id, ByRef vx, ByRef vy, v_count)
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Sub SetSpriteShapeOffset( spr_id, x, y )
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Sub GetSpriteShapeOffset( spr_id, ByRef x, ByRef y )
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@@ -14,3 +14,5 @@ Sub FillTile(tilemap, tile, x, y, widthInTiles, heightInTiles)
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Sub DrawTileMap(tilemap, x, y, w, h, offset_x, offset_y)
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Sub DeleteTileSet(tileset)
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Sub DeleteTileMap(tilemap)
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Function TileSetExists(tileset)
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Function TileMapExists(tilemap)
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@@ -924,6 +924,8 @@ int main(int argc, char * argv[])
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//rc_filename = "/home/n00b/test/SpriteShapeTest/main.bas";
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//rc_filename = "/home/n00b/Programs/RCBasic_v400_Linux64/examples/Constraint/main.bas";
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//rc_filename = "/home/n00b/Programs/RCBasic_v401_Linux64/examples/Simple_3D_Platformer/main.bas";
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//chdir("/home/n00b/Pictures/UNTITLED");
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//rc_filename = "/home/n00b/Pictures/UNTITLED/nv_test.bas";
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//DEBUG END
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//enable_presets = true;
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@@ -1629,10 +1629,10 @@ void init_embedded_functions()
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_y", ID_TYPE_BYREF_NUM);
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embed_function("SetSpriteCollisionShape", ID_TYPE_SUB);
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embed_function("SetSpriteShape", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("shape", ID_TYPE_NUM);
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embed_function("GetSpriteCollisionShape", ID_TYPE_FN_NUM);
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embed_function("GetSpriteShape", ID_TYPE_FN_NUM);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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embed_function("SetSpriteRadius", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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@@ -1666,6 +1666,14 @@ void init_embedded_functions()
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add_embedded_arg("vx", ID_TYPE_BYREF_NUM);
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add_embedded_arg("vy", ID_TYPE_BYREF_NUM);
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add_embedded_arg("v_count", ID_TYPE_NUM);
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embed_function("SetSpriteShapeOffset", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_NUM);
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add_embedded_arg("y", ID_TYPE_NUM);
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embed_function("GetSpriteShapeOffset", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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embed_function("createDistanceJoint", ID_TYPE_FN_NUM);
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add_embedded_arg("spriteA", ID_TYPE_NUM);
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add_embedded_arg("spriteB", ID_TYPE_NUM);
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@@ -1960,6 +1968,10 @@ void init_embedded_functions()
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add_embedded_arg("tileset", ID_TYPE_NUM);
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embed_function("DeleteTileMap", ID_TYPE_SUB);
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add_embedded_arg("tilemap", ID_TYPE_NUM);
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embed_function("TileSetExists", ID_TYPE_FN_NUM);
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add_embedded_arg("tileset", ID_TYPE_NUM);
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embed_function("TileMapExists", ID_TYPE_FN_NUM);
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add_embedded_arg("tilemap", ID_TYPE_NUM);
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embed_function("LoadMesh", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_file$", ID_TYPE_STR);
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embed_function("DeleteMesh", ID_TYPE_SUB);
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@@ -2164,11 +2176,11 @@ void init_embedded_functions()
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("z", ID_TYPE_BYREF_NUM);
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embed_function("SetActorCollisionShape", ID_TYPE_SUB);
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embed_function("SetActorShape", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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add_embedded_arg("shape_type", ID_TYPE_NUM);
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add_embedded_arg("mass", ID_TYPE_NUM);
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embed_function("GetActorCollisionShape", ID_TYPE_FN_NUM);
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embed_function("GetActorShape", ID_TYPE_FN_NUM);
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add_embedded_arg("actor", ID_TYPE_NUM);
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embed_function("SetActorSolid", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
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Binary file not shown.
@@ -1,5 +1,5 @@
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# depslib dependency file v1.0
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1744257370 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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1747541932 source:/home/n00b/Projects/RCBASIC4/rcbasic_build/main.cpp
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<iostream>
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<stack>
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<vector>
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@@ -54,7 +54,7 @@
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1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_global.h
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<inttypes.h>
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1744257290 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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1747541797 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_builtin.h
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"identifier.h"
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1734372057 /home/n00b/Projects/RCBASIC4/rcbasic_build/rc_vm_asm.h
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@@ -2,6 +2,36 @@
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<CodeBlocks_layout_file>
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<FileVersion major="1" minor="0" />
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<ActiveTarget name="Debug" />
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<File name="identifier.h" open="0" top="0" tabpos="26" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="9544" topLine="341" />
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</Cursor>
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</File>
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<File name="rc_global.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="13014" topLine="163" />
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</Cursor>
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</File>
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<File name="env_resolve.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="615" topLine="32" />
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</Cursor>
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</File>
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<File name="rc_utility.h" open="0" top="0" tabpos="27" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="1747" topLine="35" />
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</Cursor>
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</File>
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<File name="tokenizer.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="41712" topLine="1007" />
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</Cursor>
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</File>
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<File name="rc_vm_asm.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="41761" topLine="1347" />
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</Cursor>
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</File>
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<File name="parser.h" open="0" top="0" tabpos="24" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="136748" topLine="3309" />
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@@ -10,54 +40,24 @@
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<Collapse line="6341" />
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</Folding>
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</File>
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<File name="constants.h" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="0" topLine="0" />
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</Cursor>
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</File>
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<File name="tokenizer.h" open="1" top="1" tabpos="19" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="41919" topLine="1007" />
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</Cursor>
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</File>
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<File name="main.cpp" open="1" top="0" tabpos="18" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="30118" topLine="906" />
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</Cursor>
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</File>
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<File name="keywords.h" open="0" top="0" tabpos="25" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="105" topLine="17" />
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</Cursor>
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</File>
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<File name="rc_vm_asm.h" open="0" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="41761" topLine="1347" />
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</Cursor>
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</File>
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<File name="rc_global.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="13014" topLine="163" />
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</Cursor>
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</File>
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<File name="rc_builtin.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<Cursor>
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<Cursor1 position="112317" topLine="2509" />
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</Cursor>
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</File>
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<File name="env_resolve.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="constants.h" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="615" topLine="32" />
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||||
<Cursor1 position="0" topLine="0" />
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||||
</Cursor>
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||||
</File>
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||||
<File name="identifier.h" open="0" top="0" tabpos="26" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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<File name="main.cpp" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="9544" topLine="341" />
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</Cursor>
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</File>
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<File name="rc_utility.h" open="0" top="0" tabpos="27" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
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||||
<Cursor>
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||||
<Cursor1 position="1747" topLine="35" />
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<Cursor1 position="29027" topLine="909" />
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</Cursor>
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</File>
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</CodeBlocks_layout_file>
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@@ -1623,10 +1623,10 @@ add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("normal_y", ID_TYPE_BYREF_NUM);
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embed_function("SetSpriteCollisionShape", ID_TYPE_SUB);
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embed_function("SetSpriteShape", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("shape", ID_TYPE_NUM);
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embed_function("GetSpriteCollisionShape", ID_TYPE_FN_NUM);
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embed_function("GetSpriteShape", ID_TYPE_FN_NUM);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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embed_function("SetSpriteRadius", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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@@ -1660,6 +1660,14 @@ add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("vx", ID_TYPE_BYREF_NUM);
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add_embedded_arg("vy", ID_TYPE_BYREF_NUM);
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add_embedded_arg("v_count", ID_TYPE_NUM);
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embed_function("SetSpriteShapeOffset", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_NUM);
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add_embedded_arg("y", ID_TYPE_NUM);
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embed_function("GetSpriteShapeOffset", ID_TYPE_SUB);
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add_embedded_arg("spr_id", ID_TYPE_NUM);
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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embed_function("createDistanceJoint", ID_TYPE_FN_NUM);
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add_embedded_arg("spriteA", ID_TYPE_NUM);
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add_embedded_arg("spriteB", ID_TYPE_NUM);
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@@ -1954,6 +1962,10 @@ embed_function("DeleteTileSet", ID_TYPE_SUB);
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add_embedded_arg("tileset", ID_TYPE_NUM);
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embed_function("DeleteTileMap", ID_TYPE_SUB);
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add_embedded_arg("tilemap", ID_TYPE_NUM);
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embed_function("TileSetExists", ID_TYPE_FN_NUM);
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add_embedded_arg("tileset", ID_TYPE_NUM);
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embed_function("TileMapExists", ID_TYPE_FN_NUM);
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add_embedded_arg("tilemap", ID_TYPE_NUM);
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embed_function("LoadMesh", ID_TYPE_FN_NUM);
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add_embedded_arg("mesh_file$", ID_TYPE_STR);
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embed_function("DeleteMesh", ID_TYPE_SUB);
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@@ -2158,11 +2170,11 @@ embed_function("GetGravity3D", ID_TYPE_SUB);
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add_embedded_arg("x", ID_TYPE_BYREF_NUM);
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add_embedded_arg("y", ID_TYPE_BYREF_NUM);
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add_embedded_arg("z", ID_TYPE_BYREF_NUM);
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embed_function("SetActorCollisionShape", ID_TYPE_SUB);
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embed_function("SetActorShape", ID_TYPE_SUB);
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add_embedded_arg("actor", ID_TYPE_NUM);
|
||||
add_embedded_arg("shape_type", ID_TYPE_NUM);
|
||||
add_embedded_arg("mass", ID_TYPE_NUM);
|
||||
embed_function("GetActorCollisionShape", ID_TYPE_FN_NUM);
|
||||
embed_function("GetActorShape", ID_TYPE_FN_NUM);
|
||||
add_embedded_arg("actor", ID_TYPE_NUM);
|
||||
embed_function("SetActorSolid", ID_TYPE_SUB);
|
||||
add_embedded_arg("actor", ID_TYPE_NUM);
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1700,11 +1700,11 @@ case FN_CastRay2D_All: //Number Function
|
||||
case FN_GetRayHit2D: //Sub Procedure
|
||||
rc_getRayHit2D( GETRAYHIT2D_INDEX, &GETRAYHIT2D_SPR_ID, &GETRAYHIT2D_X, &GETRAYHIT2D_Y, &GETRAYHIT2D_NORMAL_X, &GETRAYHIT2D_NORMAL_Y );
|
||||
break;
|
||||
case FN_SetSpriteCollisionShape: //Sub Procedure
|
||||
rc_setSpriteCollisionShape( SETSPRITECOLLISIONSHAPE_SPR_ID, SETSPRITECOLLISIONSHAPE_SHAPE );
|
||||
case FN_SetSpriteShape: //Sub Procedure
|
||||
rc_setSpriteCollisionShape( SETSPRITESHAPE_SPR_ID, SETSPRITESHAPE_SHAPE );
|
||||
break;
|
||||
case FN_GetSpriteCollisionShape: //Number Function
|
||||
rc_push_num(rc_getSpriteCollisionShape( GETSPRITECOLLISIONSHAPE_SPR_ID ));
|
||||
case FN_GetSpriteShape: //Number Function
|
||||
rc_push_num(rc_getSpriteCollisionShape( GETSPRITESHAPE_SPR_ID ));
|
||||
break;
|
||||
case FN_SetSpriteRadius: //Sub Procedure
|
||||
rc_setSpriteRadius( SETSPRITERADIUS_SPR_ID, SETSPRITERADIUS_RADIUS );
|
||||
@@ -1727,6 +1727,12 @@ case FN_SetSpriteChainLoop: //Sub Procedure
|
||||
case FN_SetSpritePolygon: //Sub Procedure
|
||||
rc_setSpritePolygon( SETSPRITEPOLYGON_SPR_ID, &SETSPRITEPOLYGON_VX, &SETSPRITEPOLYGON_VY, SETSPRITEPOLYGON_V_COUNT );
|
||||
break;
|
||||
case FN_SetSpriteShapeOffset: //Sub Procedure
|
||||
rc_setSpriteShapeOffset( SETSPRITESHAPEOFFSET_SPR_ID, SETSPRITESHAPEOFFSET_X, SETSPRITESHAPEOFFSET_Y );
|
||||
break;
|
||||
case FN_GetSpriteShapeOffset: //Sub Procedure
|
||||
rc_getSpriteShapeOffset( GETSPRITESHAPEOFFSET_SPR_ID, &GETSPRITESHAPEOFFSET_X, &GETSPRITESHAPEOFFSET_Y );
|
||||
break;
|
||||
case FN_createDistanceJoint: //Number Function
|
||||
rc_push_num(rc_createDistanceJoint( CREATEDISTANCEJOINT_SPRITEA, CREATEDISTANCEJOINT_SPRITEB, CREATEDISTANCEJOINT_AX, CREATEDISTANCEJOINT_AY, CREATEDISTANCEJOINT_BX, CREATEDISTANCEJOINT_BY, CREATEDISTANCEJOINT_COLLIDE_CONNECT ));
|
||||
break;
|
||||
@@ -1982,6 +1988,12 @@ case FN_DeleteTileSet: //Sub Procedure
|
||||
case FN_DeleteTileMap: //Sub Procedure
|
||||
rc_deleteTileMap( DELETETILEMAP_TILEMAP );
|
||||
break;
|
||||
case FN_TileSetExists: //Number Function
|
||||
rc_push_num(rc_tileSetExists( TILESETEXISTS_TILESET ));
|
||||
break;
|
||||
case FN_TileMapExists: //Number Function
|
||||
rc_push_num(rc_tileMapExists( TILEMAPEXISTS_TILEMAP ));
|
||||
break;
|
||||
case FN_LoadMesh: //Number Function
|
||||
rc_push_num(rc_loadMesh( LOADMESH_MESH_FILE$ ));
|
||||
break;
|
||||
@@ -2162,11 +2174,11 @@ case FN_SetGravity3D: //Sub Procedure
|
||||
case FN_GetGravity3D: //Sub Procedure
|
||||
rc_getGravity3D( &GETGRAVITY3D_X, &GETGRAVITY3D_Y, &GETGRAVITY3D_Z );
|
||||
break;
|
||||
case FN_SetActorCollisionShape: //Sub Procedure
|
||||
rc_setActorCollisionShape( SETACTORCOLLISIONSHAPE_ACTOR, SETACTORCOLLISIONSHAPE_SHAPE_TYPE, SETACTORCOLLISIONSHAPE_MASS );
|
||||
case FN_SetActorShape: //Sub Procedure
|
||||
rc_setActorCollisionShape( SETACTORSHAPE_ACTOR, SETACTORSHAPE_SHAPE_TYPE, SETACTORSHAPE_MASS );
|
||||
break;
|
||||
case FN_GetActorCollisionShape: //Number Function
|
||||
rc_push_num(rc_getActorCollisionShape( GETACTORCOLLISIONSHAPE_ACTOR ));
|
||||
case FN_GetActorShape: //Number Function
|
||||
rc_push_num(rc_getActorCollisionShape( GETACTORSHAPE_ACTOR ));
|
||||
break;
|
||||
case FN_SetActorSolid: //Sub Procedure
|
||||
rc_setActorSolid( SETACTORSOLID_ACTOR, SETACTORSOLID_FLAG );
|
||||
|
||||
Reference in New Issue
Block a user