Fixed Memory Leak in Collision Callback

This commit is contained in:
n00b
2025-05-21 19:45:56 -04:00
parent daac85c26a
commit e7da6b745c
25 changed files with 1510 additions and 1283 deletions

View File

@@ -695,6 +695,8 @@ void myTickCallback2(btSoftRigidDynamicsWorld* dynamicsWorld, btScalar timeStep)
rc_collisions.push_back(collision);
rc_actor[actorA].physics.collisions.push_back(c_index);
rc_actor[actorB].physics.collisions.push_back(c_index);
delete manifold;
}
for(int i = 0; i < rc_actor.size(); i++)