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<title>GetActorBoneRotation [RCBasic Doc] </title>
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<p><h2>Function GetActorBoneRotation( actor, bone_index, ByRef x, ByRef y, ByRef z ) </h2></p>
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Gets an actor's bone rotation
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NOTE: This is only for actors that use skeletal animation (ie. *.b3d, *.x, *.ms3d, and actors created from Anim8or files)
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