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RCBASIC4/doc/doc_files/getactorrotationq.html
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<title>GetActorRotationQ [RCBasic Doc] </title>
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<p><h2>Sub GetActorRotationQ( actor, ByRef x, ByRef y, ByRef z, ByRef w) </h2></p>
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Gets the actors rotation as a quaternion.
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Note: This is useful for calculations that require quaternion but most developers should just use GetActorTransform()
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<br><p>Related:
<a href="getactorrotation.html">GetActorRotation</a>
<a href="setactorrotation.html">SetActorRotation</a>
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