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RCBASIC4/doc/doc_files/setpointpivota.html
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<p><h2>Sub SetPointPivotA( constraint_id, x, y, z) </h2></p>
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Sets the pivot point on the first actor (Body A) of the constraint. This pivot point defines the specific location in the local space of Body A where the point-to-point constraint is anchored.
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<br><p>Related:
<a href="getpointpivota.html">GetPointPivotA</a>
<a href="setpointpivotb.html">SetPointPivotB</a>
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