40 lines
917 B
C++
Executable File
40 lines
917 B
C++
Executable File
#ifndef RC_GFX3D_H_INCLUDED
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#define RC_GFX3D_H_INCLUDED
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#if defined(RC_ANDROID) || defined(RC_WINDOWS)
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#include "SDL.h"
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#include <btBulletDynamicsCommon.h>
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#include <BulletCollision/CollisionDispatch/btGhostObject.h>
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#else
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#include <SDL2/SDL.h>
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#include <bullet/btBulletDynamicsCommon.h>
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#include <bullet/BulletCollision/CollisionDispatch/btGhostObject.h>
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#endif // _IRR_ANDROID_PLATFORM_
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#include <irrlicht.h>
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <locale>
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#include <codecvt>
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#include <cmath>
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#include <set>
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#include "camera.h"
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#include "rc_gfx_core.h"
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#include "rc_matrix.h"
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#include "rc_physics3D_base.h"
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#include "rc_base_actor.h"
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#include "rc_actor_material.h"
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#include "rc_actor_animation.h"
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#include "rc_actor_physics.h"
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#include "rc_constraint.h"
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#include "rc_mesh.h"
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#include "rc_particles.h"
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#include "rc_scene.h"
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#include "rc_camera.h"
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#endif // RC_GFX3D_H_INCLUDED
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