318 lines
7.9 KiB
QBasic
318 lines
7.9 KiB
QBasic
Sub cat( cat_name$ )
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Print""
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Print "---------------------["; UCase$(cat_name$); " Test]---------------------"
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End Sub
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cat("Console I/O")
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FPrint("Single Line")
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FPrint("Two\nLines")
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Print ""
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user_input$ = Input$("Enter Something: ")
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Print ""
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Print "You type: "; user_input$
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cat("Arrays")
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Dim num_array1D[7]
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Dim str_array1D$[11]
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Dim usr_array1D[22] As Empty
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Dim num_array2D[4, 6]
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Dim str_array2D$[3, 9]
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Dim usr_array2D[2,5] As Empty
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Dim num_array3D[13,11,6]
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Dim str_array3D[11,22,7]
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Dim usr_array3D[12,5,14] As Empty
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Print "*** ArrayDim() Test ***"
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Print ""
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Print "num_array1D[] dimensions: expected=1, returned="; ArrayDim(num_array1D)
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Print "str_array1D[] dimensions: expected=1, returned="; ArrayDim(str_array1D)
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Print "usr_array1D[] dimensions: expected=1, returned="; ArrayDim(usr_array1D)
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Print ""
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Print "num_array2D[] dimensions: expected=2, returned="; ArrayDim(num_array2D)
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Print "str_array2D[] dimensions: expected=2, returned="; ArrayDim(str_array2D)
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Print "usr_array2D[] dimensions: expected=2, returned="; ArrayDim(usr_array2D)
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Print ""
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Print "num_array3D[] dimensions: expected=3, returned="; ArrayDim(num_array3D)
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Print "str_array3D[] dimensions: expected=3, returned="; ArrayDim(str_array3D)
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Print "usr_array3D[] dimensions: expected=3, returned="; ArrayDim(usr_array3D)
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Print ""
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Print "*** ArraySize() Test ***"
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Print ""
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Print "num_array1D[] Size: expected=7,0,0, returned="; ArraySize(num_array1D,1); ","; ArraySize(num_array1D,2); ","; ArraySize(num_array1D,3)
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Print "str_array1D[] Size: expected=11,0,0, returned="; ArraySize(str_array1D,1); ","; ArraySize(str_array1D,2); ","; ArraySize(str_array1D,3)
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Print "usr_array1D[] Size: expected=22,0,0, returned="; ArraySize(usr_array1D,1); ","; ArraySize(usr_array1D,2); ","; ArraySize(usr_array1D,3)
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Print ""
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Print "num_array2D[] Size: expected=4,6,0, returned="; ArraySize(num_array2D,1); ","; ArraySize(num_array2D,2); ","; ArraySize(num_array2D,3)
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Print "str_array2D[] Size: expected=3,9,0, returned="; ArraySize(str_array2D,1); ","; ArraySize(str_array2D,2); ","; ArraySize(str_array2D,3)
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Print "usr_array2D[] Size: expected=2,5,0, returned="; ArraySize(usr_array2D,1); ","; ArraySize(usr_array2D,2); ","; ArraySize(usr_array2D,3)
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Print ""
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Print "num_array3D[] Size: expected=13,11,6, returned="; ArraySize(num_array3D,1); ","; ArraySize(num_array3D,2); ","; ArraySize(num_array3D,3)
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Print "str_array3D[] Size: expected=11,22,7, returned="; ArraySize(str_array3D,1); ","; ArraySize(str_array3D,2); ","; ArraySize(str_array3D,3)
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Print "usr_array3D[] Size: expected=12,5,14, returned="; ArraySize(usr_array3D,1); ","; ArraySize(usr_array3D,2); ","; ArraySize(usr_array3D,3)
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Print ""
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Print "*** ArrayCopy() Test ***"
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Print ""
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Dim num_array_copy1D_smaller[3]
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Dim num_array_copy1D_bigger[21]
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Dim str_array_copy1D_smaller$[3]
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Dim str_array_copy1D_bigger$[21]
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num_array1D[0] = -4
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num_array1D[1] = 12
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num_array1D[2] = 9
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num_array1D[6] = 99
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str_array1D$[0] = "zero"
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str_array1D$[4] = "FoUr"
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str_array1D$[9] = "NINE"
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str_array1D$[10] = "ten"
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Type Test_Type1
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Dim x[5]
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Dim y[7,5]
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Dim txt_var1$
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Dim txt_var2$[14]
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End Type
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Type Test_Type2
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Dim t2_var1[7,5] As Test_Type1
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Dim v1[25]
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Dim txt_var1$
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End Type
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Type Test_Type3
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Dim tst_t[7,5,9] As Test_Type2
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Dim tst_t2 As Test_Type2
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Dim x, y[6,5], z[21]
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Dim txt_var1$[8,7]
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End Type
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Dim type_array[10] As Test_Type3
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Dim type_array_copy_smaller[3]
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Dim type_array_copy_bigger[19]
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type_array[0].tst_t[3,4,7].t2_var1[5,3].txt_var2$[7] = "test type array Case One"
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type_array[0].tst_t[3,4,7].t2_var1[5,3].y[4,2] = 42
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type_array[9].tst_t[6,4,8].t2_var1[5,3].txt_var2$[7] = "test type array Case Two"
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type_array[0].tst_t[3,4,7].v1[4] = 29.54
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type_array[9].txt_var1$[5,6] = "test type array Case Three"
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ArrayCopy(num_array1D, num_array_copy1D_smaller)
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ArrayCopy(num_array1D, num_array_copy1D_bigger)
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ArrayCopy(str_array1D, str_array_copy1D_smaller)
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ArrayCopy(str_array1D, str_array_copy1D_bigger)
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Print "test type"
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ArrayCopy(type_array, type_array_copy_smaller)
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Print "Not Dead yet"
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ArrayCopy(type_array, type_array_copy_bigger)
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Print "num_array1D[] Size: expected=7,0,0, returned="; ArraySize(num_array1D,1); ","; ArraySize(num_array1D,2); ","; ArraySize(num_array1D,3)
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Print "str_array1D[] Size: expected=11,0,0, returned="; ArraySize(str_array1D,1); ","; ArraySize(str_array1D,2); ","; ArraySize(str_array1D,3)
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Print "usr_array1D[] Size: expected=22,0,0, returned="; ArraySize(usr_array1D,1); ","; ArraySize(usr_array1D,2); ","; ArraySize(usr_array1D,3)
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'Testing User Types
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Type TestType1
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Dim x, y[5]
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Dim txt$[7]
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Dim t2$
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End Type
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Type TestType2
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Dim a
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Dim b[12] As TestType1
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Dim c As TestType1
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End Type
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Type TestType3
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Dim r[6] As TestType2
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Dim c As TestType1
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End Type
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Dim v[20] As TestType3
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v[4].r[2].b[11].txt$[4] = "hello"
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Print "Testing User Defined Types"
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Print "------------------------------"
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For i = 0 to ArraySize(v[4].r[2].b[11].txt$, 1)-1
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Print "txt["; i; "] = "; v[4].r[2].b[11].txt$[i]
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Next
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Print ""
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Print "Testing Graphics and Physics"
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'Testing Graphics
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OpenWindow("Test Window", 640, 480, 0, 0)
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Dim w, h
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GetWindowSize(w, h)
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Print "Win Size = "; w;", "; h
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canvas1 = OpenCanvas(640, 480, 0, 0, 640, 480, 0)
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canvas2 = OpenCanvas(640, 480, 0, 0, 640, 480, 0)
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SetCanvasZ(canvas2, 0)
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SetCanvas3D(canvas1, true)
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fnt$ = "NotoSansJP-VariableFont_wght.ttf"
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hud_font = loadFont(fnt, 12)
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Canvas(canvas2)
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SetColor(RGB(255,255,255))
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Dim hud_txt$[9]
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hud_txt$[0] = "W/A/S/D Keys to Move"
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hud_txt$[1] = "R/F Keys to Move Up/Down"
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hud_txt$[2] = "Arrow Keys to Rotate Camera"
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hud_txt$[3] = "Z Key to Rotate Character"
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hud_txt$[4] = "X Key to Move Character Forward"
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hud_txt$[5] = "C Key to Move Character Up"
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For i = 0 to 5
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DrawText(hud_txt$[i], 10, 10+(i*15))
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Next
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Canvas(canvas1)
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mesh1 = LoadMesh("media/sydney.md2")
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actor1 = CreateMeshActor(mesh1)
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actor1_texture = LoadImage("media/sydney.bmp")
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mat = CreateMaterial()
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SetMaterialTexture(mat, 0, actor1_texture)
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SetMaterialLighting(mat, false)
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SetActorMaterial(actor1, 0, mat)
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a_mat = GetActorMaterial(actor1, 0)
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SetMaterialLighting(a_mat, false)
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SetActorSolid(actor1, true)
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SetActorCollisionShape(actor1, 4, 25)
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TranslateActor(actor1, 0, 150, 0)
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level = LoadMeshFromArchive("media/map-20kdm2.pk3", "20kdm2.bsp")
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actor2 = CreateMeshOctreeActor(level)
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SetActorSolid(actor2, true)
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SetActorCollisionShape(actor2, 7, 0)
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Dim ax, ay, az
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Canvas(canvas1)
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SetActorPosition(actor1, 1160, 399, 2122)
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SetActorRotation(actor1, 0, 0, 0)
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SetCameraPosition(984, 488, 2303)
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SetCameraRotation(23, 1216, 0)
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init = true
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i = 0
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Dim vx, vy, vz
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mass = 8
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GetActorLocalInertia(actor1, vx, vy, vz)
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SetActorMassProperties(actor1, mass, vx, vy, vz)
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SetActorGravity(actor1, 0, -100, 0)
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While Not Key(K_ESCAPE)
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SetActorAngularVelocityWorld(actor1, 0, 0, 0)
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If Key(K_W) Then
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Canvas(canvas1)
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TranslateCamera(0,0,10)
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ElseIf Key(K_S) Then
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Canvas(canvas1)
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TranslateCamera(0,0,-10)
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End If
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If Key(K_A) Then
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Canvas(canvas1)
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TranslateCamera(-10,0,0)
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ElseIf Key(K_D) Then
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Canvas(canvas1)
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TranslateCamera(10,0,0)
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End If
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If Key(K_R) Then
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Canvas(canvas1)
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Dim crx, cry, crz
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GetCameraPosition(crx, cry, crz)
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SetCameraPosition(crx, cry+10, crz)
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ElseIf Key(K_F) Then
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Canvas(canvas1)
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'TranslateCameraW(0, -10, 0) - Haven't added this function yet
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Dim crx, cry, crz
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GetCameraPosition(crx, cry, crz)
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SetCameraPosition(crx, cry-10, crz)
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End If
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If Key(K_UP) Then
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Canvas(canvas1)
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RotateCamera(1, 0, 0)
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ElseIf Key(K_DOWN) Then
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Canvas(canvas1)
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RotateCamera(-1, 0, 0)
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End If
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If Key(K_LEFT) Then
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Canvas(canvas1)
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Dim crx, cry, crz
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GetCameraRotation(crx, cry, crz)
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RotateCamera(-1*crx, 0, 0)
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RotateCamera(0, -1, 0)
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RotateCamera(crx, 0, 0)
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ElseIf Key(K_RIGHT) Then
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Canvas(canvas1)
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Dim crx, cry, crz
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GetCameraRotation(crx, cry, crz)
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SetCameraRotation(crx, cry+1, crz)
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End If
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If Key(K_Z) Then
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SetActorAngularVelocityLocal(actor1, 0, 10, 0)
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End If
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If Key(K_X) Then
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SetActorLinearVelocityLocal(actor1, 60, 0, 0)
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End If
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If Key(K_C) Then
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SetActorLinearVelocityLocal(actor1, 0, 60, 0)
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End If
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Update()
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Wend
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