Files
RCBASIC4/unit_test/test.bas

318 lines
7.9 KiB
QBasic

Sub cat( cat_name$ )
Print""
Print "---------------------["; UCase$(cat_name$); " Test]---------------------"
End Sub
cat("Console I/O")
FPrint("Single Line")
FPrint("Two\nLines")
Print ""
user_input$ = Input$("Enter Something: ")
Print ""
Print "You type: "; user_input$
cat("Arrays")
Dim num_array1D[7]
Dim str_array1D$[11]
Dim usr_array1D[22] As Empty
Dim num_array2D[4, 6]
Dim str_array2D$[3, 9]
Dim usr_array2D[2,5] As Empty
Dim num_array3D[13,11,6]
Dim str_array3D[11,22,7]
Dim usr_array3D[12,5,14] As Empty
Print "*** ArrayDim() Test ***"
Print ""
Print "num_array1D[] dimensions: expected=1, returned="; ArrayDim(num_array1D)
Print "str_array1D[] dimensions: expected=1, returned="; ArrayDim(str_array1D)
Print "usr_array1D[] dimensions: expected=1, returned="; ArrayDim(usr_array1D)
Print ""
Print "num_array2D[] dimensions: expected=2, returned="; ArrayDim(num_array2D)
Print "str_array2D[] dimensions: expected=2, returned="; ArrayDim(str_array2D)
Print "usr_array2D[] dimensions: expected=2, returned="; ArrayDim(usr_array2D)
Print ""
Print "num_array3D[] dimensions: expected=3, returned="; ArrayDim(num_array3D)
Print "str_array3D[] dimensions: expected=3, returned="; ArrayDim(str_array3D)
Print "usr_array3D[] dimensions: expected=3, returned="; ArrayDim(usr_array3D)
Print ""
Print "*** ArraySize() Test ***"
Print ""
Print "num_array1D[] Size: expected=7,0,0, returned="; ArraySize(num_array1D,1); ","; ArraySize(num_array1D,2); ","; ArraySize(num_array1D,3)
Print "str_array1D[] Size: expected=11,0,0, returned="; ArraySize(str_array1D,1); ","; ArraySize(str_array1D,2); ","; ArraySize(str_array1D,3)
Print "usr_array1D[] Size: expected=22,0,0, returned="; ArraySize(usr_array1D,1); ","; ArraySize(usr_array1D,2); ","; ArraySize(usr_array1D,3)
Print ""
Print "num_array2D[] Size: expected=4,6,0, returned="; ArraySize(num_array2D,1); ","; ArraySize(num_array2D,2); ","; ArraySize(num_array2D,3)
Print "str_array2D[] Size: expected=3,9,0, returned="; ArraySize(str_array2D,1); ","; ArraySize(str_array2D,2); ","; ArraySize(str_array2D,3)
Print "usr_array2D[] Size: expected=2,5,0, returned="; ArraySize(usr_array2D,1); ","; ArraySize(usr_array2D,2); ","; ArraySize(usr_array2D,3)
Print ""
Print "num_array3D[] Size: expected=13,11,6, returned="; ArraySize(num_array3D,1); ","; ArraySize(num_array3D,2); ","; ArraySize(num_array3D,3)
Print "str_array3D[] Size: expected=11,22,7, returned="; ArraySize(str_array3D,1); ","; ArraySize(str_array3D,2); ","; ArraySize(str_array3D,3)
Print "usr_array3D[] Size: expected=12,5,14, returned="; ArraySize(usr_array3D,1); ","; ArraySize(usr_array3D,2); ","; ArraySize(usr_array3D,3)
Print ""
Print "*** ArrayCopy() Test ***"
Print ""
Dim num_array_copy1D_smaller[3]
Dim num_array_copy1D_bigger[21]
Dim str_array_copy1D_smaller$[3]
Dim str_array_copy1D_bigger$[21]
num_array1D[0] = -4
num_array1D[1] = 12
num_array1D[2] = 9
num_array1D[6] = 99
str_array1D$[0] = "zero"
str_array1D$[4] = "FoUr"
str_array1D$[9] = "NINE"
str_array1D$[10] = "ten"
Type Test_Type1
Dim x[5]
Dim y[7,5]
Dim txt_var1$
Dim txt_var2$[14]
End Type
Type Test_Type2
Dim t2_var1[7,5] As Test_Type1
Dim v1[25]
Dim txt_var1$
End Type
Type Test_Type3
Dim tst_t[7,5,9] As Test_Type2
Dim tst_t2 As Test_Type2
Dim x, y[6,5], z[21]
Dim txt_var1$[8,7]
End Type
Dim type_array[10] As Test_Type3
Dim type_array_copy_smaller[3]
Dim type_array_copy_bigger[19]
type_array[0].tst_t[3,4,7].t2_var1[5,3].txt_var2$[7] = "test type array Case One"
type_array[0].tst_t[3,4,7].t2_var1[5,3].y[4,2] = 42
type_array[9].tst_t[6,4,8].t2_var1[5,3].txt_var2$[7] = "test type array Case Two"
type_array[0].tst_t[3,4,7].v1[4] = 29.54
type_array[9].txt_var1$[5,6] = "test type array Case Three"
ArrayCopy(num_array1D, num_array_copy1D_smaller)
ArrayCopy(num_array1D, num_array_copy1D_bigger)
ArrayCopy(str_array1D, str_array_copy1D_smaller)
ArrayCopy(str_array1D, str_array_copy1D_bigger)
Print "test type"
ArrayCopy(type_array, type_array_copy_smaller)
Print "Not Dead yet"
ArrayCopy(type_array, type_array_copy_bigger)
Print "num_array1D[] Size: expected=7,0,0, returned="; ArraySize(num_array1D,1); ","; ArraySize(num_array1D,2); ","; ArraySize(num_array1D,3)
Print "str_array1D[] Size: expected=11,0,0, returned="; ArraySize(str_array1D,1); ","; ArraySize(str_array1D,2); ","; ArraySize(str_array1D,3)
Print "usr_array1D[] Size: expected=22,0,0, returned="; ArraySize(usr_array1D,1); ","; ArraySize(usr_array1D,2); ","; ArraySize(usr_array1D,3)
'Testing User Types
Type TestType1
Dim x, y[5]
Dim txt$[7]
Dim t2$
End Type
Type TestType2
Dim a
Dim b[12] As TestType1
Dim c As TestType1
End Type
Type TestType3
Dim r[6] As TestType2
Dim c As TestType1
End Type
Dim v[20] As TestType3
v[4].r[2].b[11].txt$[4] = "hello"
Print "Testing User Defined Types"
Print "------------------------------"
For i = 0 to ArraySize(v[4].r[2].b[11].txt$, 1)-1
Print "txt["; i; "] = "; v[4].r[2].b[11].txt$[i]
Next
Print ""
Print "Testing Graphics and Physics"
'Testing Graphics
OpenWindow("Test Window", 640, 480, 0, 0)
Dim w, h
GetWindowSize(w, h)
Print "Win Size = "; w;", "; h
canvas1 = OpenCanvas(640, 480, 0, 0, 640, 480, 0)
canvas2 = OpenCanvas(640, 480, 0, 0, 640, 480, 0)
SetCanvasZ(canvas2, 0)
SetCanvas3D(canvas1, true)
fnt$ = "NotoSansJP-VariableFont_wght.ttf"
hud_font = loadFont(fnt, 12)
Canvas(canvas2)
SetColor(RGB(255,255,255))
Dim hud_txt$[9]
hud_txt$[0] = "W/A/S/D Keys to Move"
hud_txt$[1] = "R/F Keys to Move Up/Down"
hud_txt$[2] = "Arrow Keys to Rotate Camera"
hud_txt$[3] = "Z Key to Rotate Character"
hud_txt$[4] = "X Key to Move Character Forward"
hud_txt$[5] = "C Key to Move Character Up"
For i = 0 to 5
DrawText(hud_txt$[i], 10, 10+(i*15))
Next
Canvas(canvas1)
mesh1 = LoadMesh("media/sydney.md2")
actor1 = CreateMeshActor(mesh1)
actor1_texture = LoadImage("media/sydney.bmp")
mat = CreateMaterial()
SetMaterialTexture(mat, 0, actor1_texture)
SetMaterialLighting(mat, false)
SetActorMaterial(actor1, 0, mat)
a_mat = GetActorMaterial(actor1, 0)
SetMaterialLighting(a_mat, false)
SetActorSolid(actor1, true)
SetActorCollisionShape(actor1, 4, 25)
TranslateActor(actor1, 0, 150, 0)
level = LoadMeshFromArchive("media/map-20kdm2.pk3", "20kdm2.bsp")
actor2 = CreateMeshOctreeActor(level)
SetActorSolid(actor2, true)
SetActorCollisionShape(actor2, 7, 0)
Dim ax, ay, az
Canvas(canvas1)
SetActorPosition(actor1, 1160, 399, 2122)
SetActorRotation(actor1, 0, 0, 0)
SetCameraPosition(984, 488, 2303)
SetCameraRotation(23, 1216, 0)
init = true
i = 0
Dim vx, vy, vz
mass = 8
GetActorLocalInertia(actor1, vx, vy, vz)
SetActorMassProperties(actor1, mass, vx, vy, vz)
SetActorGravity(actor1, 0, -100, 0)
While Not Key(K_ESCAPE)
SetActorAngularVelocityWorld(actor1, 0, 0, 0)
If Key(K_W) Then
Canvas(canvas1)
TranslateCamera(0,0,10)
ElseIf Key(K_S) Then
Canvas(canvas1)
TranslateCamera(0,0,-10)
End If
If Key(K_A) Then
Canvas(canvas1)
TranslateCamera(-10,0,0)
ElseIf Key(K_D) Then
Canvas(canvas1)
TranslateCamera(10,0,0)
End If
If Key(K_R) Then
Canvas(canvas1)
Dim crx, cry, crz
GetCameraPosition(crx, cry, crz)
SetCameraPosition(crx, cry+10, crz)
ElseIf Key(K_F) Then
Canvas(canvas1)
'TranslateCameraW(0, -10, 0) - Haven't added this function yet
Dim crx, cry, crz
GetCameraPosition(crx, cry, crz)
SetCameraPosition(crx, cry-10, crz)
End If
If Key(K_UP) Then
Canvas(canvas1)
RotateCamera(1, 0, 0)
ElseIf Key(K_DOWN) Then
Canvas(canvas1)
RotateCamera(-1, 0, 0)
End If
If Key(K_LEFT) Then
Canvas(canvas1)
Dim crx, cry, crz
GetCameraRotation(crx, cry, crz)
RotateCamera(-1*crx, 0, 0)
RotateCamera(0, -1, 0)
RotateCamera(crx, 0, 0)
ElseIf Key(K_RIGHT) Then
Canvas(canvas1)
Dim crx, cry, crz
GetCameraRotation(crx, cry, crz)
SetCameraRotation(crx, cry+1, crz)
End If
If Key(K_Z) Then
SetActorAngularVelocityLocal(actor1, 0, 10, 0)
End If
If Key(K_X) Then
SetActorLinearVelocityLocal(actor1, 60, 0, 0)
End If
If Key(K_C) Then
SetActorLinearVelocityLocal(actor1, 0, 60, 0)
End If
Update()
Wend