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RCBASIC4/doc/files/getjointlengtha.txt
n00b 2a580f9686 Finished documentation
Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
2024-10-28 22:22:33 -04:00

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#title getJointLengthA [RCBasic Doc]
#header function getJointLengthA( joint_id)
Returns the current length of the line connecting the anchor point on the first body to its corresponding ground anchor. This length can vary based on the movement of the connected bodies.
Used with Pulley Joints
#ref GetJointLengthB