Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
9 lines
206 B
Plaintext
9 lines
206 B
Plaintext
#title getJointReactionTorque [RCBasic Doc]
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#header function getJointReactionTorque( joint_id, inv_dt)
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Returns the reaction torque on bodyB in N*m
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Can be used with all joints
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#ref GetJointReactionForce
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