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RCBASIC4/doc/files/spritez.txt
n00b 5762c171ae Changes to sprite animation system
* Changed the names of some of the functions
* Added functions for setting and returning the projection matrix of the active camera
* Added a function for getting the 2D screen coordinates from a 3D vector
* Added documentation for all the new functions
2024-10-18 23:12:42 -04:00

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#title SpriteZ [RCBasic Doc]
#header Function SpriteZ(sprite)
Returns the drawing priority for sprites.
Note: Sprites with a higher Z order are drawn first and those with lower values will be drawn on top
#ref SetSpriteZ