11 lines
305 B
Plaintext
11 lines
305 B
Plaintext
#title CastRay3D_All [RCBasic Doc]
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#header function CastRay3D_All( from_x, from_y, from_z, to_x, to_y, to_z )
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Cast a ray and gets all hits on the ray
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Returns the number of hits from the ray cast
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NOTE: GetRayHit3D is used to read each hit
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#ref GetRayHit3D CastRay3D CastRay2D CastRay2D_All GetRayHit2D
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