Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
9 lines
192 B
Plaintext
9 lines
192 B
Plaintext
#title getJointGroundAnchorA [RCBasic Doc]
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#header sub getJointGroundAnchorA( joint_id, ByRef x, ByRef y)
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Gets the first ground anchor
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Used with Pulley Joint
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#ref GetJointGroundAnchorB
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