* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
5 lines
158 B
Plaintext
5 lines
158 B
Plaintext
#title GetSpriteAnimationSpeed [RCBasic Doc]
|
|
#header Function GetSpriteAnimationSpeed(sprite, animation)
|
|
|
|
Returns the frames per second of a sprite animation
|