Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
12 lines
213 B
Plaintext
12 lines
213 B
Plaintext
#title getJointLocalAxisA [RCBasic Doc]
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#header sub getJointLocalAxisA( joint_id, ByRef x, ByRef y)
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Gets the local joint axis relative to bodyA
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Used with
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#list ul
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#li Prismatic Joint
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#li Wheel Joint
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#/list
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