Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
14 lines
220 B
Plaintext
14 lines
220 B
Plaintext
#title getJointMotorSpeed [RCBasic Doc]
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#header function getJointMotorSpeed( joint_id)
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Returns the motor speed
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Used with
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#list ul
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#li Prismatic Joint
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#li Revolute Joint
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#li Wheel Joint
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#/list
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#ref SetJointMotorSpeed
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