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RCBASIC4/doc/doc_files/castray3d.html
2026-02-26 15:33:51 -06:00

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<title>CastRay3D [RCBasic Doc] </title>
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<p><h2>Function CastRay3D( from_x, from_y, from_z, to_x, to_y, to_z ) </h2></p>
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Cast a ray and get the closest hit on the ray
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Returns 1 if there is a hit and 0 if not
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NOTE: GetRayHit3D is used to read each hit
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<br><p>Related:
<a href="getrayhit3d.html">GetRayHit3D</a>
<a href="castray3d_all.html">CastRay3D_All</a>
<a href="castray2d.html">CastRay2D</a>
<a href="castray2d_all.html">CastRay2D_All</a>
<a href="getrayhit2d.html">GetRayHit2D</a>
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