Files
RCBASIC4/doc/files/createfrictionjoint.txt
n00b 2a580f9686 Finished documentation
Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
2024-10-28 22:22:33 -04:00

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#title createFrictionJoint [RCBasic Doc]
#header function createFrictionJoint( spriteA, spriteB, x, y, collide_connect)
Creates a Friction Joint
Friction joint. This is used for top-down friction. It provides 2D translational friction and angular friction.
Parameters
#list ul
#li spriteA - first body
#li spriteB - second body
#li x, y - Anchor point. A common world-space point where the friction forces will be applied on both bodies. This is usually set to the point where you want the bodies to "grip" or resist slipping relative to each other.
#/list