8 lines
228 B
Plaintext
8 lines
228 B
Plaintext
#title SetSpriteChain [RCBasic Doc]
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#header Sub SetSpriteChain(spr_id, ByRef vx, ByRef vy, v_count, prev_x, prev_y, next_x, next_y)
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Sets the points in a collision chain
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NOTE: Sprite collision shape must be SPRITE_SHAPE_CHAIN
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