Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
9 lines
346 B
Plaintext
9 lines
346 B
Plaintext
#title getJointMaxMotorForce [RCBasic Doc]
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#header function getJointMaxMotorForce( joint_id)
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Returns the maximum linear force that the motor can apply to achieve the target speed set by SetMotorSpeed. This allows you to control the power or strength of the motor along the joint’s axis.
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Used with Prismatic Joint
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#ref SetJointMaxMotorForce
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