13 lines
442 B
Plaintext
13 lines
442 B
Plaintext
#title GetRayHit2D [RCBasic Doc]
|
|
#header sub GetRayHit2D( index, ByRef spr_id, ByRef x, ByRef y, ByRef normal_x, ByRef normal_y )
|
|
|
|
This function will get the collision point and the normal of a ray hit.
|
|
|
|
NOTES:
|
|
#list ul
|
|
#li CastRay2D or CastRay2D_All must be called prior to calling this function
|
|
#li spr_id will return -1 if there was not a hit at the specified index
|
|
#/list
|
|
|
|
#ref GetRayHit3D CastRay3D CastRay3D_All CastRay2D CastRay2D_All
|