Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
10 lines
155 B
Plaintext
10 lines
155 B
Plaintext
#title getJointLength [RCBasic Doc]
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#header function getJointLength( joint_id)
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Returns the Joint Length
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Used with distance Joints
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#ref SetJointLength
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