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RCBASIC4/doc/doc_files/createoctreeactor.html
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<title>CreateOctreeActor [RCBasic Doc] </title>
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<p><h2>Function CreateOctreeActor( mesh ) </h2></p>
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Returns a mesh actor optimized for large objects (such as levels)
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<br><p>Related:
<a href="createmesh.html">CreateMesh</a>
<a href="loadmesh.html">LoadMesh</a>
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<br><p>Related:
<a href="createanimatedactor.html">CreateAnimatedActor</a>
<a href="createcubeactor.html">CreateCubeActor</a>
<a href="createsphereactor.html">CreateSphereActor</a>
<a href="createwateractor.html">CreateWaterActor</a>
<a href="createlightactor.html">CreateLightActor</a>
<a href="createbillboardactor.html">CreateBillboardActor</a>
<a href="createterrainactor.html">CreateTerrainActor</a>
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