91 lines
2.1 KiB
HTML
91 lines
2.1 KiB
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<style>
|
|
table, th, td { border: 1px solid black; } th, td { padding: 10px; }
|
|
body { background-color: #064066; color: #FFFFFF; }
|
|
a { color: #40bfb8; }
|
|
a::before {
|
|
content: "---";
|
|
font-family: monospace, monospace;
|
|
display: inline-block;
|
|
margin-right: 6px;
|
|
color: #064066;
|
|
}
|
|
|
|
.rc_number { color: #0b9898; }
|
|
.rc_string { color: #dd4040; }
|
|
.rc_keyword { color: #6084a8; font-weight: bold; }
|
|
.rc_comment { color: #6e716e; }
|
|
#rc_code { font-family: Consolas,"courier new"; background-color: #2d3335; padding: 2px; font-size: 105%; }
|
|
|
|
|
|
ul, #myUL {
|
|
list-style-type: none;
|
|
}
|
|
|
|
#myUL {
|
|
margin: 0;
|
|
padding: 0;
|
|
}
|
|
|
|
.box {
|
|
cursor: pointer;
|
|
-webkit-user-select: none; /* Safari 3.1+ */
|
|
-moz-user-select: none; /* Firefox 2+ */
|
|
-ms-user-select: none; /* IE 10+ */
|
|
user-select: none;
|
|
}
|
|
|
|
.box::before {
|
|
content: "[+]";
|
|
font-family: monospace, monospace;
|
|
font-weight: bold;
|
|
color: #40bfb8;
|
|
display: inline-block;
|
|
margin-right: 6px;
|
|
}
|
|
|
|
.box {
|
|
font-weight: bold;
|
|
color: #40bfb8;
|
|
text-decoration: underline;
|
|
}
|
|
|
|
.check-box::before {
|
|
content: "[-]";
|
|
font-family: monospace, monospace;
|
|
font-weight: bold;
|
|
//color: dodgerblue;
|
|
color: #40bfb8;
|
|
}
|
|
|
|
.nested {
|
|
display: none;
|
|
}
|
|
|
|
.active {
|
|
display: block;
|
|
}
|
|
|
|
|
|
</style>
|
|
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
|
|
<title>getConeFixThresh [RCBasic Doc] </title>
|
|
</head>
|
|
|
|
<body>
|
|
<p><h1>function getConeFixThresh( constraint_id) </h1></p>
|
|
<p>
|
|
Returns the fix threshold value associated with that constraint. This threshold is used to control how the constraint behaves when the angle of the rotation between the actors approaches the limits defined by the cone twist constraint.
|
|
</p>
|
|
<p>
|
|
The fix threshold defines a limit or tolerance for how closely the angle between the two actors can approach the constraint's limits before corrective actions are taken. When the angular motion exceeds this threshold, the constraint applies corrective forces to bring the motion back within the allowed range.
|
|
</p>
|
|
<br><p>Related:
|
|
<a href="setconefixthresh.html">SetConeFixThresh</a>
|
|
</p>
|
|
<p>
|
|
|
|
</body>
|
|
</html> |