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RCBASIC4/doc/files/makeplanartexturemap.txt
n00b87 715098d200 Fixed Shadow Rendering
* Fixed Shadow rendering
* Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
2025-09-29 01:20:51 -05:00

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#title MakePlanarTextureMap [RCBasic Doc]
#header Sub MakePlanarTextureMap( mesh, resolution )
Makes a planar texture map for the mesh.
Resolution is a ratio of the world space to texture space
NOTE: Value should be between 0 and 1, a recommended value to start with is 0.001