Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
5 lines
128 B
Plaintext
5 lines
128 B
Plaintext
#title getSpriteAngularVelocity [RCBasic Doc]
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#header function getSpriteAngularVelocity( spr_id)
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Returns the angular velocity
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