* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
5 lines
123 B
Plaintext
5 lines
123 B
Plaintext
#title SetSpriteFrame [RCBasic Doc]
|
|
#header Sub SetSpriteFrame(sprite, frame)
|
|
|
|
Sets a sprite to a frame in its frame sheet
|