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RCBASIC4/doc/files/setspriterotation.txt
n00b 5762c171ae Changes to sprite animation system
* Changed the names of some of the functions
* Added functions for setting and returning the projection matrix of the active camera
* Added a function for getting the 2D screen coordinates from a 3D vector
* Added documentation for all the new functions
2024-10-18 23:12:42 -04:00

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#title SetSpriteRotation [RCBasic Doc]
#header Sub SetSpriteRotation(sprite, angle)
Sets the angle the sprite is rotated by
#ref GetSpriteRotation RotateSprite