271 lines
5.5 KiB
C++
271 lines
5.5 KiB
C++
#ifndef RC_MESH_H_INCLUDED
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#define RC_MESH_H_INCLUDED
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//load a mesh from a file
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int rc_loadMesh(std::string mesh_file)
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{
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int mesh_id = -1;
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rc_mesh_obj mesh_obj;
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mesh_obj.mesh_type = RC_MESH_TYPE_ANIMATED;
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irr::scene::IAnimatedMesh* mesh = SceneManager->getMesh(mesh_file.c_str());
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mesh_obj.mesh = mesh;
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if(!mesh)
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return -1;
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for(int i = 0; i < rc_mesh.size(); i++)
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{
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if(!rc_mesh[i].mesh)
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{
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mesh_id = i;
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break;
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}
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}
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if(mesh_id < 0)
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{
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mesh_id = rc_mesh.size();
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rc_mesh.push_back(mesh_obj);
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}
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else
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{
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rc_mesh[mesh_id] = mesh_obj;
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}
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return mesh_id;
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}
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//load a mesh from an archive
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int rc_loadMeshFromArchive(std::string archive, std::string mesh_file)
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{
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int mesh_id = -1;
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device->getFileSystem()->addFileArchive(archive.c_str());
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irr::scene::IAnimatedMesh *mesh = SceneManager->getMesh(mesh_file.c_str());
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device->getFileSystem()->removeFileArchive((irr::u32) 0);
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rc_mesh_obj mesh_obj;
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mesh_obj.mesh_type = RC_MESH_TYPE_ANIMATED;
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mesh_obj.mesh = mesh;
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if(!mesh)
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return -1;
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for(int i = 0; i < rc_mesh.size(); i++)
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{
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if(!rc_mesh[i].mesh)
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{
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mesh_id = i;
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break;
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}
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}
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if(mesh_id < 0)
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{
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mesh_id = rc_mesh.size();
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rc_mesh.push_back(mesh_obj);
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}
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else
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{
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rc_mesh[mesh_id] = mesh_obj;
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}
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return mesh_id;
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}
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int rc_loadAN8(std::string an8_file)
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{
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int id = -1;
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for(int i = 0; i < rc_an8.size(); i++)
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{
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if(!rc_an8[i].active)
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{
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id = i;
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break;
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}
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}
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if(id < 0)
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{
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id = rc_an8.size();
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rc_an8_obj obj;
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rc_an8.push_back(obj);
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}
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rc_an8[id].project = an8::loadAN8(an8_file);
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if(rc_an8[id].project.exists)
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{
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rc_an8[id].active = true;
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return id;
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}
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rc_an8[id].active = false;
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return -1;
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}
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//load a mesh from an archive
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int rc_loadMeshFromAN8(int an8_id, std::string scene_name)
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{
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int mesh_id = -1;
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if(an8_id < 0 || an8_id >= rc_an8.size())
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return -1;
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if(!rc_an8[an8_id].active)
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return -1;
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rc_mesh_obj mesh_obj;
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mesh_obj.mesh_type = RC_MESH_TYPE_ANIMATED;
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mesh_obj.mesh = an8::loadAN8Scene(device, rc_an8[an8_id].project, scene_name);
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if(!mesh_obj.mesh)
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return -1;
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for(int i = 0; i < rc_mesh.size(); i++)
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{
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if(!rc_mesh[i].mesh)
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{
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mesh_id = i;
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break;
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}
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}
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if(mesh_id < 0)
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{
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mesh_id = rc_mesh.size();
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rc_mesh.push_back(mesh_obj);
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}
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else
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{
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rc_mesh[mesh_id] = mesh_obj;
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}
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return mesh_id;
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}
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int rc_getNumAN8Scenes(int an8_id)
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{
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if(an8_id < 0 || an8_id >= rc_an8.size())
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return 0;
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if(!rc_an8[an8_id].active)
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return 0;
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return rc_an8[an8_id].project.scenes.size();
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}
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std::string rc_getAN8SceneName(int an8_id, int scene_num)
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{
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if(an8_id < 0 || an8_id >= rc_an8.size())
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return "";
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if(!rc_an8[an8_id].active)
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return "";
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if(scene_num < 0 || scene_num >= rc_an8[an8_id].project.scenes.size())
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return "";
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return rc_an8[an8_id].project.scenes[scene_num].name;
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}
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//delete mesh
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void rc_deleteMesh(int mesh_id)
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{
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if(mesh_id < 0 || mesh_id >= rc_mesh.size())
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return;
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if(rc_mesh[mesh_id].mesh)
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rc_mesh[mesh_id].mesh->drop();
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rc_mesh[mesh_id].mesh = NULL;
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rc_mesh[mesh_id].mesh_type = 0;
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}
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//create mesh from geometry data [TODO]
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int rc_createMesh()
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{
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irr::scene::ISkinnedMesh * mesh = SceneManager->createSkinnedMesh();
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if(!mesh)
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return -1;
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int mesh_id = rc_mesh.size();
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rc_mesh_obj mesh_obj;
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mesh_obj.mesh = mesh;
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mesh_obj.mesh_type = RC_MESH_TYPE_ANIMATED;
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rc_mesh.push_back(mesh_obj);
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return mesh_id;
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}
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int rc_createPlaneMesh(double w, double h, double tileCount_w, double tileCount_h)
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{
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irr::scene::IAnimatedMesh* mesh = SceneManager->addHillPlaneMesh( "plane",
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irr::core::dimension2d<irr::f32>(w/tileCount_w, h/tileCount_h),
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irr::core::dimension2d<irr::u32>(tileCount_w, tileCount_h));
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if(!mesh)
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return -1;
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int mesh_id = rc_mesh.size();
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rc_mesh_obj mesh_obj;
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mesh_obj.mesh = mesh;
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mesh_obj.mesh_type = RC_MESH_TYPE_ANIMATED;
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rc_mesh.push_back(mesh_obj);
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return mesh_id;
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}
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//create mesh from geometry data [TODO]
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bool rc_addMeshBuffer(int mesh_id, int vertex_count, double* vertex_data, double* normal_data, double* uv_data, int index_count, double* index_data)
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{
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irr::scene::ISkinnedMesh * mesh = (irr::scene::ISkinnedMesh*) rc_mesh[mesh_id].mesh;
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irr::scene::SSkinMeshBuffer* mbuf = mesh->addMeshBuffer();
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if(!mbuf)
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{
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mesh->drop();
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return false;
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}
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irr::core::array<irr::video::S3DVertex> vertices;
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irr::core::array<irr::u16> indices;
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for(int i = 0; i < vertex_count; i++)
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{
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irr::video::S3DVertex v;
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v.Pos = irr::core::vector3df( (irr::f32) vertex_data[i*3], (irr::f32) vertex_data[i*3+1], (irr::f32) vertex_data[i*3+2] );
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v.Normal = irr::core::vector3df( (irr::f32) normal_data[i*3], (irr::f32) normal_data[i*3+1], (irr::f32) normal_data[i*3+2] );
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v.TCoords = irr::core::vector2df( (irr::f32) uv_data[i*2], (irr::f32) uv_data[i*2+1] );
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vertices.push_back(v);
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}
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for(int i = 0; i < index_count; i++)
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{
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indices.push_back( (irr::u16) index_data[i] );
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}
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if(indices.size() > 0)
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{
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for(int i = 0; i < vertices.size(); i++)
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mbuf->Vertices_Standard.push_back(vertices[i]);
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for(int i = 0; i < indices.size(); i++)
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mbuf->Indices.push_back(indices[i]);
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}
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return true;
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}
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#endif // RC_MESH_H_INCLUDED
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