Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
7 lines
280 B
Plaintext
7 lines
280 B
Plaintext
#title createWeldJoint [RCBasic Doc]
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#header function createWeldJoint( spriteA, spriteB, x, y, collide_connect)
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Creates a Weld Joint
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A weld joint essentially glues two bodies together. A weld joint may distort somewhat because the island constraint solver is approximate.
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