Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
9 lines
195 B
Plaintext
9 lines
195 B
Plaintext
#title getJointCurrentLength [RCBasic Doc]
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#header function getJointCurrentLength( joint_id)
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Returns the current distance between BodyA and BodyB
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Used with Distance Joint
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#ref GetJointLength
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