Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
10 lines
413 B
Plaintext
10 lines
413 B
Plaintext
#title getJointCorrectionFactor [RCBasic Doc]
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#header function getJointCorrectionFactor( joint_id)
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Returns a factor for how quickly the joint corrects deviations from its target position and rotation. This correction factor determines the responsiveness of the motor joint in achieving the desired linear and angular offsets between two connected bodies.
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Used with Motor Joints
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#ref GetJointCorrectionFactor
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