Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
13 lines
333 B
Plaintext
13 lines
333 B
Plaintext
#title getJointMaxTorque [RCBasic Doc]
|
|
#header function getJointMaxTorque( joint_id)
|
|
|
|
Returns the upper limit on the amount of torque (rotational force) the joint can apply, controlling how much rotational resistance or power the joint provides.
|
|
|
|
Used with
|
|
#list ul
|
|
#li Friction Joint
|
|
#li Motor Joint
|
|
#/list
|
|
|
|
#ref SetJointMaxTorque
|