Files
RCBASIC4/doc/files/setspritebullet.txt
n00b 2a580f9686 Finished documentation
Finished documentation on sprite physics and joints
Fixed some bugs in sprite physics
Added safety checks for joint types
Added code to free up joints when a canvas is destroyed
2024-10-28 22:22:33 -04:00

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#title setSpriteBullet [RCBasic Doc]
#header sub setSpriteBullet( spr_id, flag)
Sets whether body has continuous collision detection
Note: Useful for fast moving objects
#ref SpriteIsBullet