Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
7 lines
164 B
Plaintext
7 lines
164 B
Plaintext
#title spriteIsAwake [RCBasic Doc]
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#header function spriteIsAwake( spr_id)
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Wakes a sleeping sprite
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#ref SetSpriteAwake SpriteIsSleepAllowed SetSpriteSleepAllowed
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