* Rewrote the actor animation system to work like sprites * Renamed a few functions * Added DeleteSpriteAnimation() and the delete queue to sprites * Removed transitions for the time being (they don't seem to work in irrlicht right now * Added PreUpdate() function * Added documentation for name changes and new functions
9 lines
319 B
Plaintext
9 lines
319 B
Plaintext
#title CreateBillboardActor [RCBasic Doc]
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#header function CreateBillboardActor( )
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Returns a billboard actor
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Billboard actors are flat textured planes that are always facing the camera.
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#ref CreateAnimatedActor CreateOctreeActor CreateSphereActor CreateWaterActor CreateLightActor CreateCubeActor CreateTerrainActor
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