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RCBASIC4/doc/files/setspritechainloop.txt
2025-03-20 17:29:11 -04:00

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#title SetSpriteChainLoop [RCBasic Doc]
#header Sub SetSpriteChainLoop(spr_id, ByRef vx, ByRef vy, v_count)
Sets the points in a collision chain loop
NOTE: Since it is a loop, the shape will be a closed
NOTE: Sprite collision shape must be SPRITE_SHAPE_CHAIN