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RCBASIC4/doc/files/setactorframe.txt
n00b 1033701d1d Finished rewrite of actor animation system
* Rewrote the actor animation system to work like sprites
* Renamed a few functions
* Added DeleteSpriteAnimation() and the delete queue to sprites
* Removed transitions for the time being (they don't seem to work in irrlicht right now
* Added PreUpdate() function
* Added documentation for name changes and new functions
2024-10-20 20:06:20 -04:00

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#title SetActorFrame [RCBasic Doc]
#header sub SetActorFrame( actor, frame )
Sets the current frame of an actor
Note: This function will set the actor's animation to 0 which is a default 1 frame animation that is created when the actor is created.
#ref GetActorFrame