* Fixed Shadow rendering * Added MakePlanarTextureMap, ReCalculateMeshNormals, GetMeshPolygonCount, and FlipMeshSurfaces
23 lines
501 B
HTML
23 lines
501 B
HTML
<!DOCTYPE html>
|
|
<html>
|
|
<head>
|
|
<link rel="stylesheet" href="style.css">
|
|
<meta content="text/html; charset=UTF-8" http-equiv="content-type">
|
|
<title>GetSpriteCanvasPhysics [RCBasic Doc] </title>
|
|
</head>
|
|
|
|
<body>
|
|
<p><h2>function GetSpriteCanvasPhysics( c_num ) </h2></p>
|
|
<p>
|
|
Returns the physics stage of a sprite canvas
|
|
</p>
|
|
<p>
|
|
Return values can be true or false
|
|
</p>
|
|
<br><p>Related:
|
|
<a href="setcanvasphysics2d.html">SetCanvasPhysics2D</a>
|
|
</p>
|
|
<p>
|
|
|
|
</body>
|
|
</html> |