Finished documentation on sprite physics and joints Fixed some bugs in sprite physics Added safety checks for joint types Added code to free up joints when a canvas is destroyed
7 lines
168 B
Plaintext
7 lines
168 B
Plaintext
#title setSpriteAngularVelocity [RCBasic Doc]
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#header sub setSpriteAngularVelocity( spr_id, av)
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Sets the angular velocity of a sprite
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#ref GetSpriteAngularVelocity
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