67 lines
1.7 KiB
HTML
67 lines
1.7 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<link rel="stylesheet" href="style.css">
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<meta content="text/html; charset=UTF-8" http-equiv="content-type">
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<title>Serenity3D [RCBasic Doc] </title>
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</head>
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<body>
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<p><h2>Serenity3D Material Editor </h2></p>
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<p>
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The material editor allows you to create, edit, and view materials. On the left side is the material list and above it is buttons for creating materials, loading existing materials, and deleting materials.
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</p>
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<p>
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The main properties panel is where a majority of settings for the material is set.
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</p>
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<p><img src="images/serenity_material_properties.png" ></p>
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<p>
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<br>
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</p>
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<p>
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The texture panel is where you set textures for the material. Each material can have multiple texture levels which you can set here.
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</p>
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<p><img src="images/serenity_material_texture_panel.png" ></p>
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<p>
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<br>
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</p>
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<p>
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The material preview allows you to view the current material on a mesh.
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</p>
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<ul>
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<li>
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Preview Controls - Hold the Middle Mouse button and move left/right to rotate the camera around the object
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</li>
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</ul>
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<p>
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<br>
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</p>
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<p>
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<p>#1 - The default mesh is a cube but you can change it by clicking material mesh preview button on the tool bar below the preview.</p> <p>#2 -The last option allows you to edit the camera actions on the material view.</p>
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</p>
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<p><img src="images/material_preview_settings.png" ></p>
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<p>
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<br>
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</p>
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<p>
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If lighting is checked, then you will need to enable a light on the preview window to view it.
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</p>
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<ol>
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<li>
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No Light
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</li>
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<li>
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Directional Light
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</li>
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<li>
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Spot Light
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</li>
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</ol>
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<p><img src="images/material_preview_light.png" ></p>
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<p>
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<br>
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</p>
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<p>
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</body>
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</html> |