* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
7 lines
181 B
Plaintext
7 lines
181 B
Plaintext
#title SetSpriteAnimationLoops [RCBasic Doc]
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#header Sub SetSpriteAnimationLoops(sprite, num_loops)
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Sets the number of animation loops for the sprite
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#ref NumSpriteAnimationLoops
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