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RCBASIC4/doc/files/setcameraprojectionmatrix.txt
n00b 5762c171ae Changes to sprite animation system
* Changed the names of some of the functions
* Added functions for setting and returning the projection matrix of the active camera
* Added a function for getting the 2D screen coordinates from a 3D vector
* Added documentation for all the new functions
2024-10-18 23:12:42 -04:00

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#title SetCameraProjectionMatrix [RCBasic Doc]
#header Sub SetCameraProjectionMatrix(matA, projection_type)
Sets the camera projection matrix for the active canvas
Possible values for projection_type
#list ul
#li PROJECTION_TYPE_ORTHOGRAPHIC
#li PROJECTION_TYPE_PERSPECTIVE
#/list
#ref GetCameraProjectionMatrix