* Changed the names of some of the functions * Added functions for setting and returning the projection matrix of the active camera * Added a function for getting the 2D screen coordinates from a 3D vector * Added documentation for all the new functions
5 lines
212 B
Plaintext
5 lines
212 B
Plaintext
#title GetSpriteAnimationFrame [RCBasic Doc]
|
|
#header Function GetSpriteAnimationFrame(sprite, animation, anim_frame)
|
|
|
|
Returns the frame index in the image source that is set to anim_frame in a sprite's animation
|