🎉 Initial Commit
* Integrates Colyseus Server * Implements Basic Player movement * Player Remove/Update Events
This commit is contained in:
4
source/AssetPaths.hx
Normal file
4
source/AssetPaths.hx
Normal file
@@ -0,0 +1,4 @@
|
||||
package;
|
||||
|
||||
@:build(flixel.system.FlxAssets.buildFileReferences("assets", true))
|
||||
class AssetPaths {}
|
||||
13
source/Main.hx
Normal file
13
source/Main.hx
Normal file
@@ -0,0 +1,13 @@
|
||||
package;
|
||||
|
||||
import flixel.FlxGame;
|
||||
import openfl.display.Sprite;
|
||||
|
||||
class Main extends Sprite
|
||||
{
|
||||
public function new()
|
||||
{
|
||||
super();
|
||||
addChild(new FlxGame(0, 0, PlayState));
|
||||
}
|
||||
}
|
||||
85
source/PlayState.hx
Normal file
85
source/PlayState.hx
Normal file
@@ -0,0 +1,85 @@
|
||||
package;
|
||||
|
||||
import flixel.FlxG;
|
||||
import flixel.FlxSprite;
|
||||
import flixel.FlxState;
|
||||
import io.colyseus.Client;
|
||||
import io.colyseus.Room;
|
||||
import models.State;
|
||||
|
||||
class PlayState extends FlxState
|
||||
{
|
||||
var client = new Client('ws://localhost:3000');
|
||||
private var room:Room<State>;
|
||||
|
||||
private var players:Map<String, Player> = new Map();
|
||||
|
||||
override public function create()
|
||||
{
|
||||
super.create();
|
||||
|
||||
this.client.joinOrCreate("my_room", [], State, function(err, room)
|
||||
{
|
||||
if (err != null)
|
||||
{
|
||||
trace("JOIN ERROR: " + err);
|
||||
return;
|
||||
}
|
||||
|
||||
this.room = room;
|
||||
|
||||
this.room.state.players.onAdd = function(player, key)
|
||||
{
|
||||
trace("Player" + player.x);
|
||||
var _player = new Player(player.x, player.y);
|
||||
this.players[key] = _player;
|
||||
add(_player);
|
||||
}
|
||||
|
||||
this.room.state.players.onChange = function(player, key)
|
||||
{
|
||||
trace("PLAYER CHANGED AT: ", key);
|
||||
this.players[key].x = player.x;
|
||||
this.players[key].y = player.y;
|
||||
}
|
||||
|
||||
this.room.state.players.onRemove = function(player, key)
|
||||
{
|
||||
trace("PLAYER REMOVED AT: ", key);
|
||||
remove(this.players[key]);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
override public function update(elapsed:Float)
|
||||
{
|
||||
if (FlxG.keys.pressed.UP)
|
||||
{
|
||||
// The up arrow key is currently pressed
|
||||
// This code is executed every frame, while the key is pressed\
|
||||
this.room.send("move", {y: -1});
|
||||
}
|
||||
|
||||
if (FlxG.keys.justPressed.DOWN)
|
||||
{
|
||||
// The left arrow key has just been pressed
|
||||
// This code is only executed once, on the frame immediately after the key has been pressed
|
||||
this.room.send("move", {y: 1});
|
||||
}
|
||||
|
||||
if (FlxG.keys.justReleased.LEFT)
|
||||
{
|
||||
// The left arrow key has just been released
|
||||
// This code is only executed once, on the frame immediately after the key has been released
|
||||
this.room.send("move", {x: -1});
|
||||
}
|
||||
|
||||
if (FlxG.keys.justReleased.RIGHT)
|
||||
{
|
||||
// The left arrow key has just been released
|
||||
// This code is only executed once, on the frame immediately after the key has been released
|
||||
this.room.send("move", {x: 1});
|
||||
}
|
||||
super.update(elapsed);
|
||||
}
|
||||
}
|
||||
13
source/Player.hx
Normal file
13
source/Player.hx
Normal file
@@ -0,0 +1,13 @@
|
||||
package;
|
||||
|
||||
import flixel.FlxSprite;
|
||||
import flixel.util.FlxColor;
|
||||
|
||||
class Player extends FlxSprite
|
||||
{
|
||||
public function new(x:Float = 0, y:Float = 0)
|
||||
{
|
||||
super(x, y);
|
||||
loadGraphic("assets/images/player.png");
|
||||
}
|
||||
}
|
||||
21
source/models/Player.hx
Normal file
21
source/models/Player.hx
Normal file
@@ -0,0 +1,21 @@
|
||||
//
|
||||
// THIS FILE HAS BEEN GENERATED AUTOMATICALLY
|
||||
// DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
|
||||
//
|
||||
// GENERATED USING @colyseus/schema 0.5.39
|
||||
//
|
||||
package models;
|
||||
|
||||
import io.colyseus.serializer.schema.Schema;
|
||||
|
||||
class Player extends Schema
|
||||
{
|
||||
@:type("number")
|
||||
public var x:Dynamic = 0;
|
||||
|
||||
@:type("number")
|
||||
public var y:Dynamic = 0;
|
||||
|
||||
@:type("string")
|
||||
public var name:String = "";
|
||||
}
|
||||
15
source/models/State.hx
Normal file
15
source/models/State.hx
Normal file
@@ -0,0 +1,15 @@
|
||||
//
|
||||
// THIS FILE HAS BEEN GENERATED AUTOMATICALLY
|
||||
// DO NOT CHANGE IT MANUALLY UNLESS YOU KNOW WHAT YOU'RE DOING
|
||||
//
|
||||
// GENERATED USING @colyseus/schema 0.5.39
|
||||
//
|
||||
package models;
|
||||
|
||||
import io.colyseus.serializer.schema.Schema;
|
||||
|
||||
class State extends Schema
|
||||
{
|
||||
@:type("map", Player)
|
||||
public var players:MapSchema<Player> = new MapSchema<Player>();
|
||||
}
|
||||
Reference in New Issue
Block a user