Graphics and SFX Changes
* Adds Background parallax images (not exactly parallax since we have a fixed camera) * Adds SFX * Fixes Pickable collisions and SFX playback
This commit is contained in:
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sfx/coin.wav
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sfx/coin.wav
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sfx/coin.wav.import
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sfx/coin.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/coin.wav-b287e1be76f15650fa953c52a76a4850.sample"
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[deps]
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source_file="res://sfx/coin.wav"
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dest_files=[ "res://.import/coin.wav-b287e1be76f15650fa953c52a76a4850.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/death.wav
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sfx/death.wav
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sfx/death.wav.import
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sfx/death.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/death.wav-8591d1c850a531e6d680c433a6e9c93b.sample"
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[deps]
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source_file="res://sfx/death.wav"
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dest_files=[ "res://.import/death.wav-8591d1c850a531e6d680c433a6e9c93b.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/found_heart.wav
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sfx/found_heart.wav
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sfx/found_heart.wav.import
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sfx/found_heart.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/found_heart.wav-1676102ba0fd35f6f9309cb1a449ca8c.sample"
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[deps]
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source_file="res://sfx/found_heart.wav"
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dest_files=[ "res://.import/found_heart.wav-1676102ba0fd35f6f9309cb1a449ca8c.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/found_item.wav
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sfx/found_item.wav
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sfx/found_item.wav.import
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sfx/found_item.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/found_item.wav-018b3bdc3b80db7e8e7981fb2514df67.sample"
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[deps]
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source_file="res://sfx/found_item.wav"
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dest_files=[ "res://.import/found_item.wav-018b3bdc3b80db7e8e7981fb2514df67.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/hurt.wav
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sfx/hurt.wav
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sfx/hurt.wav.import
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sfx/hurt.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/hurt.wav-45ff85e7eb266c1db80248e043d7c9a0.sample"
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[deps]
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source_file="res://sfx/hurt.wav"
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dest_files=[ "res://.import/hurt.wav-45ff85e7eb266c1db80248e043d7c9a0.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/hurt2.wav
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sfx/hurt2.wav
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sfx/hurt2.wav.import
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sfx/hurt2.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/hurt2.wav-f9bf192020689a696c78601b71de5156.sample"
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[deps]
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source_file="res://sfx/hurt2.wav"
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dest_files=[ "res://.import/hurt2.wav-f9bf192020689a696c78601b71de5156.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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sfx/select.wav
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sfx/select.wav
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sfx/select.wav.import
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sfx/select.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/select.wav-4c9b0e81d8c993e697feb7eeffaed947.sample"
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[deps]
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source_file="res://sfx/select.wav"
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dest_files=[ "res://.import/select.wav-4c9b0e81d8c993e697feb7eeffaed947.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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