Graphics and SFX Changes

* Adds Background parallax images (not exactly parallax since we have a fixed camera)
* Adds SFX
* Fixes Pickable collisions and SFX playback
This commit is contained in:
Indrajith K L
2022-04-14 16:36:24 +05:30
parent 8bf932bf0b
commit aef3961512
90 changed files with 668 additions and 375 deletions

View File

@@ -1,10 +1,70 @@
[gd_resource type="TileSet" load_steps=3 format=2]
[gd_resource type="TileSet" load_steps=23 format=2]
[ext_resource path="res://tileset/Terrain (16x16).png" type="Texture" id=1]
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( -10, 10, -10, -10, 10, -10, 0, 0 )
[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 10, -10, 10, 0, 0, 0 )
[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 0, 0, 0, 10, -10, 10 )
[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( -8, -8, 8, -8, 8, 0, -8, 0 )
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( -8, -8, 0, -8, 0, 8, -8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, -8, 8, -8, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( -8, 0, 4, 0, 4, 8, -8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( -8, 0, 8, 0, 8, 8, -8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( -8, 8, -8, 0, 0, 0, 8, 8 )
[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 8, -8, 8, 8, 0, 0, 0, -8 )
[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[resource]
0/name = "Sprite"
0/texture = ExtResource( 1 )
@@ -15,16 +75,28 @@ extents = Vector2( 8, 8 )
0/occluder_offset = Vector2( 8, 8 )
0/navigation_offset = Vector2( 8, 8 )
0/shape_offset = Vector2( 8, 8 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
0/shape = SubResource( 1 )
0/shape_transform = Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
}, {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
}, {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 0.8, 0, 0, 0.8, 8, 8 )
} ]
0/z_index = 0
1/name = "Sprite2"
@@ -37,14 +109,14 @@ extents = Vector2( 8, 8 )
1/navigation_offset = Vector2( 8, 8 )
1/shape_offset = Vector2( 8, 8 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
1/shape = SubResource( 1 )
1/shape = SubResource( 6 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
1/z_index = 0
@@ -79,14 +151,14 @@ extents = Vector2( 8, 8 )
3/navigation_offset = Vector2( 8, 8 )
3/shape_offset = Vector2( 8, 8 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
3/shape = SubResource( 1 )
3/shape = SubResource( 11 )
3/shape_one_way = false
3/shape_one_way_margin = 1.0
3/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
3/z_index = 0
@@ -100,14 +172,14 @@ extents = Vector2( 8, 8 )
4/navigation_offset = Vector2( 8, 8 )
4/shape_offset = Vector2( 8, 8 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
4/shape = SubResource( 1 )
4/shape = SubResource( 13 )
4/shape_one_way = false
4/shape_one_way_margin = 1.0
4/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
4/z_index = 0
@@ -373,14 +445,14 @@ extents = Vector2( 8, 8 )
17/navigation_offset = Vector2( 8, 8 )
17/shape_offset = Vector2( 8, 8 )
17/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
17/shape = SubResource( 1 )
17/shape = SubResource( 7 )
17/shape_one_way = false
17/shape_one_way_margin = 1.0
17/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
17/z_index = 0
@@ -394,14 +466,14 @@ extents = Vector2( 8, 8 )
18/navigation_offset = Vector2( 8, 8 )
18/shape_offset = Vector2( 8, 8 )
18/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
18/shape = SubResource( 1 )
18/shape = SubResource( 8 )
18/shape_one_way = false
18/shape_one_way_margin = 1.0
18/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
18/z_index = 0
@@ -415,14 +487,14 @@ extents = Vector2( 8, 8 )
19/navigation_offset = Vector2( 8, 8 )
19/shape_offset = Vector2( 8, 8 )
19/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
19/shape = SubResource( 1 )
19/shape = SubResource( 9 )
19/shape_one_way = false
19/shape_one_way_margin = 1.0
19/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
19/z_index = 0
@@ -478,14 +550,14 @@ extents = Vector2( 8, 8 )
22/navigation_offset = Vector2( 8, 8 )
22/shape_offset = Vector2( 8, 8 )
22/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
22/shape = SubResource( 1 )
22/shape = SubResource( 5 )
22/shape_one_way = false
22/shape_one_way_margin = 1.0
22/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
22/z_index = 0
@@ -520,14 +592,14 @@ extents = Vector2( 8, 8 )
24/navigation_offset = Vector2( 8, 8 )
24/shape_offset = Vector2( 8, 8 )
24/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
24/shape = SubResource( 1 )
24/shape = SubResource( 10 )
24/shape_one_way = false
24/shape_one_way_margin = 1.0
24/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
24/z_index = 0
@@ -835,14 +907,14 @@ extents = Vector2( 8, 8 )
39/navigation_offset = Vector2( 8, 8 )
39/shape_offset = Vector2( 8, 8 )
39/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
39/shape = SubResource( 1 )
39/shape = SubResource( 12 )
39/shape_one_way = false
39/shape_one_way_margin = 1.0
39/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
39/z_index = 0
@@ -856,14 +928,14 @@ extents = Vector2( 8, 8 )
40/navigation_offset = Vector2( 8, 8 )
40/shape_offset = Vector2( 8, 8 )
40/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
40/shape = SubResource( 1 )
40/shape = SubResource( 14 )
40/shape_one_way = false
40/shape_one_way_margin = 1.0
40/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
40/z_index = 0
@@ -877,14 +949,14 @@ extents = Vector2( 8, 8 )
41/navigation_offset = Vector2( 8, 8 )
41/shape_offset = Vector2( 8, 8 )
41/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
41/shape = SubResource( 1 )
41/shape = SubResource( 15 )
41/shape_one_way = false
41/shape_one_way_margin = 1.0
41/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 15 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
41/z_index = 0
@@ -961,14 +1033,14 @@ extents = Vector2( 8, 8 )
45/navigation_offset = Vector2( 8, 8 )
45/shape_offset = Vector2( 8, 8 )
45/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
45/shape = SubResource( 1 )
45/shape = SubResource( 16 )
45/shape_one_way = false
45/shape_one_way_margin = 1.0
45/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
45/z_index = 0
@@ -982,14 +1054,20 @@ extents = Vector2( 8, 8 )
46/navigation_offset = Vector2( 8, 8 )
46/shape_offset = Vector2( 8, 8 )
46/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
46/shape = SubResource( 1 )
46/shape = SubResource( 17 )
46/shape_one_way = false
46/shape_one_way_margin = 1.0
46/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
}, {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
46/z_index = 0
@@ -1297,14 +1375,14 @@ extents = Vector2( 8, 8 )
61/navigation_offset = Vector2( 8, 8 )
61/shape_offset = Vector2( 8, 8 )
61/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
61/shape = SubResource( 1 )
61/shape = SubResource( 19 )
61/shape_one_way = false
61/shape_one_way_margin = 1.0
61/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
61/z_index = 0
@@ -1318,14 +1396,14 @@ extents = Vector2( 8, 8 )
62/navigation_offset = Vector2( 8, 8 )
62/shape_offset = Vector2( 8, 8 )
62/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
62/shape = SubResource( 1 )
62/shape = SubResource( 20 )
62/shape_one_way = false
62/shape_one_way_margin = 1.0
62/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
62/z_index = 0
@@ -1339,14 +1417,14 @@ extents = Vector2( 8, 8 )
63/navigation_offset = Vector2( 8, 8 )
63/shape_offset = Vector2( 8, 8 )
63/shape_transform = Transform2D( 1, 0, 0, 1, 8, 8 )
63/shape = SubResource( 1 )
63/shape = SubResource( 21 )
63/shape_one_way = false
63/shape_one_way_margin = 1.0
63/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 8, 8 )
} ]
63/z_index = 0

View File

@@ -18,8 +18,9 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite/StaticBody2D"]
scale = Vector2( 0.8, 0.8 )
polygon = PoolVector2Array( -10, -10, 10, -10, 10, 0, 0, 0, 0, 10, -10, 10 )
[node name="Sprite2" type="Sprite" parent="."]
position = Vector2( 24, 16 )
@@ -33,8 +34,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite2/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite2/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, 0, -8, 0 )
[node name="Sprite3" type="Sprite" parent="."]
position = Vector2( 40, 16 )
@@ -63,8 +64,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite4"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite4/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite4/StaticBody2D"]
polygon = PoolVector2Array( 0, 0, 8, 0, 8, 8, 0, 8 )
[node name="Sprite5" type="Sprite" parent="."]
position = Vector2( 72, 16 )
@@ -78,23 +79,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite5"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite5/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite6" type="Sprite" parent="."]
position = Vector2( 88, 16 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 5
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite6"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite6/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite5/StaticBody2D"]
polygon = PoolVector2Array( -8, 0, 4, 0, 4, 8, -8, 8 )
[node name="Sprite7" type="Sprite" parent="."]
position = Vector2( 104, 16 )
@@ -171,21 +157,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite11/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite12" type="Sprite" parent="."]
position = Vector2( 184, 16 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 11
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite12"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite12/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite13" type="Sprite" parent="."]
position = Vector2( 200, 16 )
texture = ExtResource( 1 )
@@ -246,21 +217,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite16/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite17" type="Sprite" parent="."]
position = Vector2( 264, 16 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 16
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite17"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite17/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite18" type="Sprite" parent="."]
position = Vector2( 280, 16 )
texture = ExtResource( 1 )
@@ -273,8 +229,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite18"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite18/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite18/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite19" type="Sprite" parent="."]
position = Vector2( 296, 16 )
@@ -288,8 +244,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite19"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite19/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite19/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite20" type="Sprite" parent="."]
position = Vector2( 312, 16 )
@@ -303,38 +259,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite20"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite20/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite21" type="Sprite" parent="."]
position = Vector2( 328, 16 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 20
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite21"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite21/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite22" type="Sprite" parent="."]
position = Vector2( 344, 16 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 20
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite22"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite22/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite20/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
[node name="Sprite23" type="Sprite" parent="."]
position = Vector2( 8, 32 )
@@ -348,8 +274,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite23"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite23/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite23/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 0, -8, 0, 8, -8, 8 )
[node name="Sprite24" type="Sprite" parent="."]
position = Vector2( 24, 32 )
@@ -378,8 +304,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite25"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite25/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite25/StaticBody2D"]
polygon = PoolVector2Array( 0, -8, 8, -8, 8, 8, 0, 8 )
[node name="Sprite26" type="Sprite" parent="."]
position = Vector2( 56, 32 )
@@ -411,21 +337,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite27/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite28" type="Sprite" parent="."]
position = Vector2( 88, 32 )
texture = ExtResource( 1 )
hframes = 22
vframes = 11
frame = 27
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite28"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite28/StaticBody2D"]
shape = SubResource( 1 )
[node name="Sprite29" type="Sprite" parent="."]
position = Vector2( 104, 32 )
texture = ExtResource( 1 )
@@ -501,21 +412,6 @@ __meta__ = {
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite33/StaticBody2D"]
shape = SubResource( 1 )
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texture = ExtResource( 1 )
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vframes = 11
frame = 33
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite34"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite34/StaticBody2D"]
shape = SubResource( 1 )
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position = Vector2( 200, 32 )
texture = ExtResource( 1 )
@@ -576,21 +472,6 @@ __meta__ = {
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shape = SubResource( 1 )
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vframes = 11
frame = 38
__meta__ = {
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}
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite39"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite39/StaticBody2D"]
shape = SubResource( 1 )
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position = Vector2( 280, 32 )
texture = ExtResource( 1 )
@@ -603,8 +484,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite40"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite40/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite40/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
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position = Vector2( 296, 32 )
@@ -618,8 +499,8 @@ __meta__ = {
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite41"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite41/StaticBody2D"]
shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite41/StaticBody2D"]
polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
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position = Vector2( 312, 32 )
@@ -633,38 +514,8 @@ __meta__ = {
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frame = 42
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite43"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite44"]
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shape = SubResource( 1 )
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polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
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position = Vector2( 8, 48 )
@@ -693,8 +544,8 @@ __meta__ = {
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shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite46/StaticBody2D"]
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position = Vector2( 40, 48 )
@@ -708,53 +559,8 @@ __meta__ = {
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frame = 47
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite48"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite49"]
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texture = ExtResource( 1 )
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite50"]
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shape = SubResource( 1 )
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite47/StaticBody2D"]
polygon = PoolVector2Array( -8, 0, 0, 0, 0, -8, 8, -8, 8, 8, -8, 8 )
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position = Vector2( 104, 48 )
@@ -801,66 +607,6 @@ __meta__ = {
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite54"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite55"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite56"]
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite57"]
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@@ -906,21 +652,6 @@ __meta__ = {
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite61"]
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@@ -933,8 +664,8 @@ __meta__ = {
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polygon = PoolVector2Array( -8, -8, 8, -8, 8, -3, -8, -3 )
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@@ -948,8 +679,8 @@ __meta__ = {
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@@ -963,23 +694,8 @@ __meta__ = {
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frame = 64
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[node name="StaticBody2D" type="StaticBody2D" parent="Sprite65"]
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