Initial Commit

* Basic Character Controls
* Tileset
* Collision
* Basic Collectables
This commit is contained in:
Indrajith K L
2022-04-14 03:16:45 +05:30
commit fc44ae1243
205 changed files with 4580 additions and 0 deletions

11
collectables/Apple.gd Normal file
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extends Node2D
export var health=10
func _ready():
$AnimationPlayer.play("idle")
func _on_Area2D_body_entered(body):
if body.entity_type=="PLAYER":
body.health += health
queue_free()

BIN
collectables/Apple.png Normal file

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Width:  |  Height:  |  Size: 1.0 KiB

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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Apple.png-b72abf7889fb8efcb31c67fe59a30b5a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://collectables/Apple.png"
dest_files=[ "res://.import/Apple.png-b72abf7889fb8efcb31c67fe59a30b5a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

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collectables/Apple.tscn Normal file
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://collectables/Apple.png" type="Texture" id=1]
[ext_resource path="res://collectables/Apple.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 6, 7 )
[sub_resource type="Animation" id=2]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0 ]
}
[sub_resource type="Animation" id=3]
resource_name = "idle"
loop = true
step = 0.0625
tracks/0/type = "bezier"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PoolRealArray( 0, -0.25, 0, 0.25, 0, 1, -0.25, 0, 0.25, 0, 2, -0.25, 0, 0.25, 0, 3, -0.25, 0, 0.25, 0, 4, -0.25, 0, 0.25, 0, 5, -0.25, 0, 0.25, 0, 6, -0.25, 0, 0.25, 0, 7, -0.25, 0, 0.25, 0, 8, -0.25, 0, 0.25, 0, 9, -0.25, 0, 0.25, 0, 10, -0.25, 0, 0.25, 0, 11, -0.25, 0, 0.25, 0, 12, -0.25, 0, 0.25, 0, 13, -0.25, 0, 0.25, 0, 14, -0.25, 0, 0.25, 0, 15, -0.25, 0, 0.25, 0, 16, -0.25, 0, 0.25, 0 ),
"times": PoolRealArray( 0, 0.0625, 0.125, 0.1875, 0.25, 0.3125, 0.375, 0.4375, 0.5, 0.5625, 0.625, 0.6875, 0.75, 0.8125, 0.875, 0.9375, 1 )
}
[node name="Apple" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
hframes = 17
[node name="Area2D" type="Area2D" parent="Sprite"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/Area2D"]
position = Vector2( 0, -2 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_default_blend_time = 387.02
playback_speed = 64.0
anims/RESET = SubResource( 2 )
anims/idle = SubResource( 3 )
[connection signal="body_entered" from="Sprite/Area2D" to="." method="_on_Area2D_body_entered"]